|
Blender V4.5
|
Go to the source code of this file.
Functions | |
| PyDoc_STRVAR (ConstrainedIncreasingThicknessShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > " ":class:`ConstrainedIncreasingThicknessShader`\n" "\n" "[Thickness shader]\n" "\n" ".. method:: __init__(thickness_min, thickness_max, ratio)\n" "\n" " Builds a ConstrainedIncreasingThicknessShader object.\n" "\n" " :arg thickness_min: The minimum thickness.\n" " :type thickness_min: float\n" " :arg thickness_max: The maximum thickness.\n" " :type thickness_max: float\n" " :arg ratio: The thickness/length ratio that we don't want to exceed. \n" " :type ratio: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Same as the :class:`IncreasingThicknessShader`, but here we allow\n" " the user to control the thickness/length ratio so that we don't get\n" " fat short lines.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n") | |
| static int | ConstrainedIncreasingThicknessShader___init__ (BPy_ConstrainedIncreasingThicknessShader *self, PyObject *args, PyObject *kwds) |
Variables | |
| PyTypeObject | ConstrainedIncreasingThicknessShader_Type |
|
static |
Definition at line 47 of file BPy_ConstrainedIncreasingThicknessShader.cpp.
References ConstrainedIncreasingThicknessShader___init__(), BPy_ConstrainedIncreasingThicknessShader::py_ss, and BPy_StrokeShader::ss.
Referenced by ConstrainedIncreasingThicknessShader___init__().
| PyDoc_STRVAR | ( | ConstrainedIncreasingThicknessShader___doc__ | , |
| "Class hierarchy: :class:`freestyle.types.StrokeShader` | , | ||
| " ":class:`ConstrainedIncreasingThicknessShader`\n" "\n" "\n" "\n" ".. method::__init__(thickness_min, thickness_max, ratio)\n" "\n" " Builds a ConstrainedIncreasingThicknessShader object.\n" "\n" " :arg thickness_min:The minimum thickness.\n" " :type thickness_min:float\n" " :arg thickness_max:The maximum thickness.\n" " :type thickness_max:float\n" " :arg ratio:The thickness/length ratio that we don 't want to exceed. \n" " :type ratio:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Same as the :class:`IncreasingThicknessShader` | [Thickness shader], | ||
| but here we allow\n" " the user to control the thickness/length ratio so that we don 't get\n" " fat short lines.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" | ) |
References PyDoc_STRVAR().
| PyTypeObject ConstrainedIncreasingThicknessShader_Type |
Definition at line 62 of file BPy_ConstrainedIncreasingThicknessShader.cpp.
Referenced by StrokeShader_Init().