16#ifndef BT_CONCAVE_SHAPE_H
17#define BT_CONCAVE_SHAPE_H
virtual void setMargin(btScalar collisionMargin)
virtual void processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const
btCollisionShape
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
virtual btScalar getMargin() const =0
btScalar m_collisionMargin
#define BT_DECLARE_ALIGNED_ALLOCATOR()
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...