|
Blender V4.5
|
#include <node_exec.hh>
Public Attributes | |
| bNodeTree * | nodetree |
| int | totnodes |
| bNodeExec * | nodeexec |
| int | stacksize |
| bNodeStack * | stack |
| ListBase * | threadstack |
Definition at line 32 of file node_exec.hh.
| bNodeExec* bNodeTreeExec::nodeexec |
Definition at line 36 of file node_exec.hh.
Referenced by ntree_exec_begin(), ntree_exec_end(), ntreeExecGPUNodes(), and ntreeExecThreadNodes().
| bNodeTree* bNodeTreeExec::nodetree |
Definition at line 33 of file node_exec.hh.
Referenced by group_execute(), ntree_exec_begin(), ntreeShaderBeginExecTree_internal(), ntreeShaderEndExecTree(), ntreeTexBeginExecTree_internal(), and ntreeTexEndExecTree().
| bNodeStack* bNodeTreeExec::stack |
Definition at line 39 of file node_exec.hh.
Referenced by gpu_group_execute(), ntree_exec_begin(), ntree_exec_end(), ntreeExecGPUNodes(), and ntreeGetThreadStack().
| int bNodeTreeExec::stacksize |
Definition at line 38 of file node_exec.hh.
Referenced by ntree_exec_begin().
| ListBase* bNodeTreeExec::threadstack |
Definition at line 41 of file node_exec.hh.
Referenced by ntreeGetThreadStack(), ntreeShaderBeginExecTree_internal(), ntreeShaderEndExecTree_internal(), ntreeTexBeginExecTree_internal(), ntreeTexEndExecTree_internal(), and tex_free_delegates().
| int bNodeTreeExec::totnodes |
Definition at line 35 of file node_exec.hh.
Referenced by ntree_exec_begin().