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◆ SOCK_COLOR_ID
◆ SOCK_DENSITY_ID
| #define SOCK_DENSITY_ID 1 |
◆ register_node_type_sh_volume_absorption()
| void register_node_type_sh_volume_absorption |
( |
| ) |
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Definition at line 37 of file node_shader_volume_absorption.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::nclass, NODE_CLASS_SHADER, blender::bke::node_register_type(), register_node_type_sh_volume_absorption(), sh_node_type_base(), SH_NODE_VOLUME_ABSORPTION, blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.
Referenced by register_node_type_sh_output_eevee_material(), register_node_type_sh_volume_absorption(), and register_shader_nodes().