|
Blender V4.5
|
Go to the source code of this file.
Functions | |
| PyDoc_STRVAR (ColorNoiseShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ColorNoiseShader`\n" "\n" "[Color shader]\n" "\n" ".. method:: __init__(amplitude, period)\n" "\n" " Builds a ColorNoiseShader object.\n" "\n" " :arg amplitude: The amplitude of the noise signal.\n" " :type amplitude: float\n" " :arg period: The period of the noise signal.\n" " :type period: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Shader to add noise to the stroke colors.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n") | |
| static int | ColorNoiseShader___init__ (BPy_ColorNoiseShader *self, PyObject *args, PyObject *kwds) |
Variables | |
| PyTypeObject | ColorNoiseShader_Type |
|
static |
Definition at line 42 of file BPy_ColorNoiseShader.cpp.
References ColorNoiseShader___init__(), BPy_ColorNoiseShader::py_ss, and BPy_StrokeShader::ss.
Referenced by ColorNoiseShader___init__().
| PyDoc_STRVAR | ( | ColorNoiseShader___doc__ | , |
| "Class hierarchy: :class:`freestyle.types.StrokeShader` | , | ||
| :class:`ColorNoiseShader`\n" "\n" "\n" "\n" ".. method::__init__(amplitude, period)\n" "\n" " Builds a ColorNoiseShader object.\n" "\n" " :arg amplitude:The amplitude of the noise signal.\n" " :type amplitude:float\n" " :arg period:The period of the noise signal.\n" " :type period:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Shader to add noise to the stroke colors.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" | [Color shader] ) |
References PyDoc_STRVAR().
| PyTypeObject ColorNoiseShader_Type |
Definition at line 56 of file BPy_ColorNoiseShader.cpp.
Referenced by StrokeShader_Init().