16#ifndef BT_CONVEX_SHAPE_INTERFACE1
17#define BT_CONVEX_SHAPE_INTERFACE1
27#define MAX_PREFERRED_PENETRATION_DIRECTIONS 10
virtual void setLocalScaling(const btVector3 &scaling)
SIMD_FORCE_INLINE btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void setMargin(btScalar collisionMargin)
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual int getNumPreferredPenetrationDirections() const
virtual const btVector3 & getLocalScaling() const =0
btCollisionShape
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
virtual btScalar getMargin() const =0
virtual void getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
btScalar getMarginNonVirtual() const
btConvexShape()
not supported on IBM SDK, until we fix the alignment of btVector3
btVector3 localGetSupportVertexNonVirtual(const btVector3 &vec) const
void getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
btVector3 localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) const
#define BT_DECLARE_ALIGNED_ALLOCATOR()
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
vector project(vector v, vector v_proj)