46 const char *select_slot_out,
310#if defined(WITH_FREESTYLE)
void MESH_OT_primitive_plane_add(wmOperatorType *ot)
void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
void MESH_OT_primitive_cone_add(wmOperatorType *ot)
void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
void MESH_OT_primitive_cube_add(wmOperatorType *ot)
void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
void MESH_OT_primitive_grid_add(wmOperatorType *ot)
void MESH_OT_primitive_circle_add(wmOperatorType *ot)
void MESH_OT_primitive_cube_add_gizmo(wmOperatorType *ot)
void MESH_OT_attribute_set(wmOperatorType *ot)
wmKeyMap * bevel_modal_keymap(wmKeyConfig *keyconf)
void MESH_OT_bevel(wmOperatorType *ot)
void MESH_OT_bisect(wmOperatorType *ot)
void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
bool edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, const bool use_normal_flip)
void MESH_OT_extrude_context(wmOperatorType *ot)
void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
void MESH_OT_extrude_region(wmOperatorType *ot)
void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
void MESH_OT_extrude_repeat(wmOperatorType *ot)
void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
void MESH_OT_screw(wmOperatorType *ot)
void MESH_OT_spin(wmOperatorType *ot)
void MESH_GGT_spin_redo(wmGizmoGroupType *gzgt)
void MESH_GGT_spin(wmGizmoGroupType *gzgt)
void MESH_OT_inset(wmOperatorType *ot)
void MESH_OT_intersect(wmOperatorType *ot)
void MESH_OT_intersect_boolean(wmOperatorType *ot)
void MESH_OT_face_split_by_edges(wmOperatorType *ot)
wmKeyMap * knifetool_modal_keymap(wmKeyConfig *keyconf)
void MESH_OT_knife_tool(wmOperatorType *ot)
void EDBM_mesh_knife(ViewContext *vc, const Span< Object * > objects, LinkNode *polys, bool use_tag, bool cut_through)
void MESH_OT_knife_project(wmOperatorType *ot)
void MESH_OT_loopcut(wmOperatorType *ot)
void MESH_OT_shortest_path_select(wmOperatorType *ot)
void MESH_OT_shortest_path_pick(wmOperatorType *ot)
void MESH_OT_polybuild_transform_at_cursor(wmOperatorType *ot)
void MESH_OT_polybuild_face_at_cursor(wmOperatorType *ot)
void MESH_OT_polybuild_delete_at_cursor(wmOperatorType *ot)
void MESH_OT_polybuild_dissolve_at_cursor(wmOperatorType *ot)
void MESH_OT_polybuild_split_at_cursor(wmOperatorType *ot)
void MESH_OT_rip(wmOperatorType *ot)
void MESH_OT_rip_edge(wmOperatorType *ot)
void MESH_OT_select_less(wmOperatorType *ot)
void MESH_OT_loop_to_region(wmOperatorType *ot)
void MESH_OT_select_mode(wmOperatorType *ot)
void MESH_OT_select_similar_region(wmOperatorType *ot)
void MESH_OT_select_linked_pick(wmOperatorType *ot)
void MESH_OT_select_random(wmOperatorType *ot)
void MESH_OT_select_nth(wmOperatorType *ot)
void MESH_OT_loop_multi_select(wmOperatorType *ot)
void MESH_OT_select_loose(wmOperatorType *ot)
void MESH_OT_select_by_pole_count(wmOperatorType *ot)
void MESH_OT_select_by_attribute(wmOperatorType *ot)
void MESH_OT_edgering_select(wmOperatorType *ot)
void MESH_OT_select_face_by_sides(wmOperatorType *ot)
void MESH_OT_select_axis(wmOperatorType *ot)
void MESH_OT_select_mirror(wmOperatorType *ot)
void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
void MESH_OT_edges_select_sharp(wmOperatorType *ot)
void MESH_OT_select_interior_faces(wmOperatorType *ot)
void MESH_OT_select_linked(wmOperatorType *ot)
void MESH_OT_select_all(wmOperatorType *ot)
void MESH_OT_select_more(wmOperatorType *ot)
void MESH_OT_region_to_loop(wmOperatorType *ot)
void MESH_OT_loop_select(wmOperatorType *ot)
void MESH_OT_select_ungrouped(wmOperatorType *ot)
void MESH_OT_select_non_manifold(wmOperatorType *ot)
void MESH_OT_select_similar(wmOperatorType *ot)
bool EDBM_op_callf(BMEditMesh *em, wmOperator *op, const char *fmt,...)
bool EDBM_op_init(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt,...)
bool EDBM_op_call_and_selectf(BMEditMesh *em, wmOperator *op, const char *select_slot_out, const bool select_extend, const char *fmt,...)
bool EDBM_op_finish(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const bool do_report)
void EDBM_stats_update(BMEditMesh *em)
BMElem * EDBM_elem_from_selectmode(BMEditMesh *em, BMVert *eve, BMEdge *eed, BMFace *efa)
BMElem * EDBM_elem_from_index_any_multi(const Scene *scene, ViewLayer *view_layer, uint object_index, uint elem_index, Object **r_obedit)
BMElem * EDBM_elem_from_index_any(BMEditMesh *em, uint index)
bool EDBM_op_call_silentf(BMEditMesh *em, const char *fmt,...)
int EDBM_elem_to_index_any(BMEditMesh *em, BMElem *ele)
bool EDBM_view3d_poll(bContext *C)
int EDBM_elem_to_index_any_multi(const Scene *scene, ViewLayer *view_layer, BMEditMesh *em, BMElem *ele, int *r_object_index)
void MESH_OT_customdata_mask_clear(wmOperatorType *ot)
void MESH_OT_customdata_skin_add(wmOperatorType *ot)
void MESH_OT_uv_texture_remove(wmOperatorType *ot)
void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
void MESH_OT_uv_texture_add(wmOperatorType *ot)
void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot)
void MESH_OT_customdata_custom_splitnormals_clear(wmOperatorType *ot)
EnumPropertyItem * corner_type_items
void MESH_OT_convex_hull(wmOperatorType *ot)
void MESH_OT_set_sharpness_by_angle(wmOperatorType *ot)