void BKE_material_defaults_free_gpu()
blender::ocio::Display ColorManagedDisplay
bool IMB_colormanagement_space_is_scene_linear(const ColorSpace *colorspace)
bool IMB_colormanagement_space_is_data(const ColorSpace *colorspace)
void IMB_colormanagement_display_to_scene_linear_v3(float pixel[3], const ColorManagedDisplay *display)
blender::ocio::ColorSpace ColorSpace
void IMB_freeImBuf(ImBuf *ibuf)
void * ntreeFreeLocalTree
void * BKE_tempdir_session
void * DRW_deferred_shader_remove
void * BKE_image_free_buffers
void * ntreeGPUMaterialNodes
void * BKE_image_get_tile_from_iuser
void * BKE_image_get_tile
void * datatoc_common_view_lib_glsl