Blender V4.5
MOD_nodes.cc File Reference
#include <cstring>
#include <fmt/format.h>
#include <sstream>
#include <string>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_multi_value_map.hh"
#include "BLI_set.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_array_utils.hh"
#include "DNA_collection_types.h"
#include "DNA_curves_types.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_bake_data_block_map.hh"
#include "BKE_bake_geometry_nodes_modifier.hh"
#include "BKE_compute_context_cache.hh"
#include "BKE_compute_contexts.hh"
#include "BKE_customdata.hh"
#include "BKE_global.hh"
#include "BKE_idprop.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_main.hh"
#include "BKE_mesh.hh"
#include "BKE_modifier.hh"
#include "BKE_node_legacy_types.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_update.hh"
#include "BKE_object.hh"
#include "BKE_packedFile.hh"
#include "BKE_pointcloud.hh"
#include "BKE_screen.hh"
#include "BKE_workspace.hh"
#include "BLO_read_write.hh"
#include "NOD_geometry_nodes_caller_ui.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "BLT_translation.hh"
#include "WM_api.hh"
#include "WM_types.hh"
#include "RNA_access.hh"
#include "RNA_enum_types.hh"
#include "RNA_prototypes.hh"
#include "DEG_depsgraph_build.hh"
#include "DEG_depsgraph_query.hh"
#include "DEG_depsgraph_writeback_sync.hh"
#include "MOD_modifiertypes.hh"
#include "MOD_nodes.hh"
#include "MOD_ui_common.hh"
#include "ED_node.hh"
#include "ED_object.hh"
#include "ED_screen.hh"
#include "ED_undo.hh"
#include "ED_viewer_path.hh"
#include "NOD_geometry_nodes_dependencies.hh"
#include "NOD_geometry_nodes_execute.hh"
#include "NOD_geometry_nodes_gizmos.hh"
#include "NOD_geometry_nodes_lazy_function.hh"
#include "NOD_node_declaration.hh"
#include "NOD_socket_usage_inference.hh"

Go to the source code of this file.

Classes

class  blender::NodesModifierBakeDataBlockMap
struct  blender::BakeFrameIndices
class  blender::NodesModifierSimulationParams
struct  blender::NodesModifierSimulationParams::DataPerZone
class  blender::NodesModifierBakeParams
struct  blender::NodesModifierBakeParams::DataPerNode

Namespaces

namespace  blender

Functions

static void blender::init_data (ModifierData *md)
static void blender::find_dependencies_from_settings (const NodesModifierSettings &settings, nodes::GeometryNodesEvalDependencies &deps)
static void blender::add_collection_relation (const ModifierUpdateDepsgraphContext *ctx, Collection &collection)
static void blender::add_object_relation (const ModifierUpdateDepsgraphContext *ctx, Object &object, const nodes::GeometryNodesEvalDependencies::ObjectDependencyInfo &info)
static void blender::update_depsgraph (ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
static bool blender::depends_on_time (Scene *, ModifierData *md)
static void blender::foreach_ID_link (ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
static void blender::foreach_tex_link (ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
static bool blender::is_disabled (const Scene *, ModifierData *md, bool)
static bool blender::logging_enabled (const ModifierEvalContext *ctx)
static void blender::update_id_properties_from_node_group (NodesModifierData *nmd)
static void blender::remove_outdated_bake_caches (NodesModifierData &nmd)
static void blender::update_bakes_from_node_group (NodesModifierData &nmd)
static void blender::update_panels_from_node_group (NodesModifierData &nmd)
void MOD_nodes_update_interface (Object *object, NodesModifierData *nmd)
static void blender::try_add_side_effect_node (const ModifierEvalContext &ctx, const ComputeContext &final_compute_context, const int final_node_id, const NodesModifierData &nmd, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes)
static void blender::find_side_effect_nodes_for_viewer_path (const ViewerPath &viewer_path, const NodesModifierData &nmd, const ModifierEvalContext &ctx, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes)
static void blender::find_side_effect_nodes_for_nested_node (const ModifierEvalContext &ctx, const NodesModifierData &nmd, const int root_nested_node_id, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes)
static void blender::find_side_effect_nodes_for_baking (const NodesModifierData &nmd, const ModifierEvalContext &ctx, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes)
static void blender::find_side_effect_nodes_for_active_gizmos (const NodesModifierData &nmd, const ModifierEvalContext &ctx, const wmWindowManager &wm, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes, Set< ComputeContextHash > &r_socket_log_contexts)
static void blender::find_side_effect_nodes (const NodesModifierData &nmd, const ModifierEvalContext &ctx, nodes::GeoNodesSideEffectNodes &r_side_effect_nodes, Set< ComputeContextHash > &r_socket_log_contexts)
static void blender::find_socket_log_contexts (const NodesModifierData &nmd, const ModifierEvalContext &ctx, Set< ComputeContextHash > &r_socket_log_contexts)
static void blender::check_property_socket_sync (const Object *ob, const nodes::PropertiesVectorSet &properties, ModifierData *md)
static BakeFrameIndices blender::get_bake_frame_indices (const Span< std::unique_ptr< bake::FrameCache > > frame_caches, const SubFrame frame)
static void blender::ensure_bake_loaded (bake::NodeBakeCache &bake_cache, bake::FrameCache &frame_cache)
static bool blender::try_find_baked_data (const NodesModifierBake &bake, bake::NodeBakeCache &bake_cache, const Main &bmain, const Object &object, const NodesModifierData &nmd, const int id)
static void blender::add_missing_data_block_mappings (NodesModifierBake &bake, const Span< bake::BakeDataBlockID > missing, FunctionRef< ID *(const bake::BakeDataBlockID &)> get_data_block)
void blender::nodes_modifier_data_block_destruct (NodesModifierDataBlock *data_block, const bool do_id_user)
static void blender::add_data_block_items_writeback (const ModifierEvalContext &ctx, NodesModifierData &nmd_eval, NodesModifierData &nmd_orig, NodesModifierSimulationParams &simulation_params, NodesModifierBakeParams &bake_params)
static void blender::modifyGeometry (ModifierData *md, const ModifierEvalContext *ctx, bke::GeometrySet &geometry_set)
static Meshblender::modify_mesh (ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
static void blender::modify_geometry_set (ModifierData *md, const ModifierEvalContext *ctx, bke::GeometrySet *geometry_set)
static void blender::panel_draw (const bContext *C, Panel *panel)
static void blender::panel_register (ARegionType *region_type)
static void blender::blend_write (BlendWriter *writer, const ID *, const ModifierData *md)
static void blender::blend_read (BlendDataReader *reader, ModifierData *md)
static void blender::copy_data (const ModifierData *md, ModifierData *target, const int flag)
void blender::nodes_modifier_packed_bake_free (NodesModifierPackedBake *packed_bake)
void blender::nodes_modifier_bake_destruct (NodesModifierBake *bake, const bool do_id_user)
static void blender::free_data (ModifierData *md)
static void blender::required_data_mask (ModifierData *, CustomData_MeshMasks *r_cddata_masks)

Variables

static const CustomData_MeshMasks blender::dependency_data_mask
ModifierTypeInfo modifierType_Nodes

Function Documentation

◆ MOD_nodes_update_interface()

void MOD_nodes_update_interface ( Object * object,
NodesModifierData * nmd )

Variable Documentation

◆ modifierType_Nodes

ModifierTypeInfo modifierType_Nodes

Definition at line 2242 of file MOD_nodes.cc.