Blender V4.5
blender::gpu::GPUStateMutable::[struct].__unnamed0__ Struct Reference

Public Attributes

float depth_range [2]
float point_size
float line_width
uint8_t stencil_write_mask
uint8_t stencil_compare_mask
uint8_t stencil_reference
uint8_t _pad0 [5]

Detailed Description

Definition at line 84 of file gpu_state_private.hh.

Member Data Documentation

◆ _pad0

◆ depth_range

◆ line_width

Not supported on every platform. Prefer using wide-line shader.

◆ point_size

Positive if using program point size.

◆ stencil_compare_mask

◆ stencil_reference

◆ stencil_write_mask

Mutable stencil states.


The documentation for this struct was generated from the following files: