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Blender V4.5
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Public Attributes | |
| float | depth_range [2] |
| float | point_size |
| float | line_width |
| uint8_t | stencil_write_mask |
| uint8_t | stencil_compare_mask |
| uint8_t | stencil_reference |
| uint8_t | _pad0 [5] |
Definition at line 84 of file gpu_state_private.hh.
TODO: remove.
| float blender::gpu::GPUStateMutable::[struct].__unnamed0__ line_width |
Not supported on every platform. Prefer using wide-line shader.
| float blender::gpu::GPUStateMutable::[struct].__unnamed0__ point_size |
Positive if using program point size.
| uint8_t blender::gpu::GPUStateMutable::[struct].__unnamed0__ stencil_compare_mask |
| uint8_t blender::gpu::GPUStateMutable::[struct].__unnamed0__ stencil_reference |
| uint8_t blender::gpu::GPUStateMutable::[struct].__unnamed0__ stencil_write_mask |
Mutable stencil states.