Blender V4.5
AZone Struct Reference

#include <ED_screen_types.hh>

Classes

union  [union].__unnamed0__

Public Attributes

AZonenext
AZoneprev
ARegionregion
int type
union  
short x1
short y1
short x2
short y2
rcti rect
float alpha

Detailed Description

For editing areas/regions.

Definition at line 74 of file ED_screen_types.hh.

Member Data Documentation

◆ @110344153267273333106250377330257146054254162372

◆ alpha

float AZone::alpha

For fade in/out.

Definition at line 89 of file ED_screen_types.hh.

Referenced by area_actionzone_refresh_xy(), and fullscreen_azone_init().

◆ next

AZone* AZone::next

Definition at line 75 of file ED_screen_types.hh.

Referenced by area_actionzone_refresh_xy().

◆ prev

AZone * AZone::prev

Definition at line 75 of file ED_screen_types.hh.

◆ rect

◆ region

◆ type

◆ x1

◆ x2

◆ y1

◆ y2


The documentation for this struct was generated from the following file: