|
Blender V4.5
|
Functions | |
| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_glossy (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | node_shader_init_glossy (bNodeTree *, bNode *node) |
| static int | node_shader_gpu_bsdf_glossy (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
|
static |
Definition at line 12 of file node_shader_bsdf_glossy.cc.
References b, node_declare(), PROP_FACTOR, and blender::nodes::decl::Float::subtype.
Referenced by node_declare().
|
static |
Definition at line 32 of file node_shader_bsdf_glossy.cc.
References node_shader_buts_glossy(), uiLayout::prop(), and UI_ITEM_R_SPLIT_EMPTY_NAME.
Referenced by node_shader_buts_glossy().
|
static |
Definition at line 42 of file node_shader_bsdf_glossy.cc.
References bNode::custom1, GPU_constant(), GPU_link(), GPU_material_flag_set(), GPU_MATFLAG_GLOSSY, GPU_stack_link(), in, node_shader_gpu_bsdf_glossy(), out, and SHD_GLOSSY_MULTI_GGX.
Referenced by node_shader_gpu_bsdf_glossy().
|
static |
Definition at line 37 of file node_shader_bsdf_glossy.cc.
References bNode::custom1, node_shader_init_glossy(), and SHD_GLOSSY_MULTI_GGX.
Referenced by node_shader_init_glossy().