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Blender V4.5
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Public Attributes | |
| GPUUniformBuf * | uniform_buf |
| GPUUniformBuf ** | uniform_buf_ref |
| GPUStorageBuf * | storage_buf |
| GPUStorageBuf ** | storage_buf_ref |
| GPUTexture * | texture |
| GPUTexture ** | texture_ref |
| gpu::VertBuf * | vertex_buf |
| gpu::VertBuf ** | vertex_buf_ref |
| gpu::IndexBuf * | index_buf |
| gpu::IndexBuf ** | index_buf_ref |
Definition at line 179 of file draw_command.hh.
| gpu::IndexBuf* blender::draw::command::ResourceBind::[union].__unnamed0__ index_buf |
| gpu::IndexBuf** blender::draw::command::ResourceBind::[union].__unnamed0__ index_buf_ref |
| GPUStorageBuf* blender::draw::command::ResourceBind::[union].__unnamed0__ storage_buf |
| GPUStorageBuf** blender::draw::command::ResourceBind::[union].__unnamed0__ storage_buf_ref |
| GPUTexture* blender::draw::command::ResourceBind::[union].__unnamed0__ texture |
| GPUTexture** blender::draw::command::ResourceBind::[union].__unnamed0__ texture_ref |
| GPUUniformBuf* blender::draw::command::ResourceBind::[union].__unnamed0__ uniform_buf |
TODO: Use draw::Texture|StorageBuffer|UniformBuffer as resources as they will give more debug info.
| GPUUniformBuf** blender::draw::command::ResourceBind::[union].__unnamed0__ uniform_buf_ref |
| gpu::VertBuf* blender::draw::command::ResourceBind::[union].__unnamed0__ vertex_buf |
| gpu::VertBuf** blender::draw::command::ResourceBind::[union].__unnamed0__ vertex_buf_ref |