#include <overlay_private.hh>
Definition at line 37 of file overlay_private.hh.
◆ BoneInstanceData() [1/4]
| blender::draw::overlay::BoneInstanceData::BoneInstanceData |
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◆ BoneInstanceData() [2/4]
| blender::draw::overlay::BoneInstanceData::BoneInstanceData |
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const float4x4 & | ob_mat, |
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const float3 & | pos, |
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const float | radius, |
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const float | color[4] ) |
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◆ BoneInstanceData() [3/4]
| blender::draw::overlay::BoneInstanceData::BoneInstanceData |
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const float4x4 & | bone_mat, |
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const float4 & | bone_color, |
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const float4 & | hint_color ) |
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◆ BoneInstanceData() [4/4]
| blender::draw::overlay::BoneInstanceData::BoneInstanceData |
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const float4x4 & | bone_mat, |
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const float4 & | bone_color ) |
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◆ set_color()
| void blender::draw::overlay::BoneInstanceData::set_color |
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const float4 & | bone_color | ) |
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◆ set_hint_color()
| void blender::draw::overlay::BoneInstanceData::set_hint_color |
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const float4 & | hint_color | ) |
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◆ @112256112022012240157011376205014300175063320344
The documentation for this struct was generated from the following file: