|
mmg2d
|
#include <libmmgtypes.h>
Data Fields | |
| double | qual |
| int | v [3] |
| int | ref |
| int | base |
| int | cc |
| int | edg [3] |
| int | flag |
| int16_t | tag [3] |
Structure to store triangles of a MMG mesh.
* Vertices Edges * * 2 . * * |`\ |`\ * * | `\ | `\ * * | `\ 1 `0 * * | `\ | `\ * * | `\ | `\ * * 0----------1 .--- 2 ----. *
| int MMG5_Tria::base |
| int MMG5_Tria::cc |
used to store the tetra + tetra face indices that allow to access to the tria
| int MMG5_Tria::edg[3] |
edg[i] contains the ref of the
edge of triangle
| int MMG5_Tria::flag |
| double MMG5_Tria::qual |
| int MMG5_Tria::ref |
Reference of the triangle
| int16_t MMG5_Tria::tag[3] |
tag[i] contains the tag associated to the
edge of triangle
| int MMG5_Tria::v[3] |
Vertices of the triangle