| _lockBuffer(BufferResources *bufferResources, size_t offset, size_t length) | Ogre::D3D9HardwareIndexBuffer | protected |
| _unlockBuffer(BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | protected |
| _updateFromShadow(void) | Ogre::HardwareBuffer | virtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | virtual |
| copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | virtual |
| createBuffer(IDirect3DDevice9 *d3d9Device, D3DPOOL ePool) | Ogre::D3D9HardwareIndexBuffer | |
| D3D9HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMem, bool useShadowBuffer) | Ogre::D3D9HardwareIndexBuffer | |
| D3D9Resource() | Ogre::D3D9Resource | |
| DeviceToBufferResourcesIterator typedef | Ogre::D3D9HardwareIndexBuffer | protected |
| DeviceToBufferResourcesMap typedef | Ogre::D3D9HardwareIndexBuffer | protected |
| getD3DIndexBuffer(void) | Ogre::D3D9HardwareIndexBuffer | |
| getIndexSize(void) const | Ogre::HardwareIndexBuffer | |
| getManager() const | Ogre::HardwareIndexBuffer | |
| getNumIndexes(void) const | Ogre::HardwareIndexBuffer | |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | |
| getType(void) const | Ogre::HardwareIndexBuffer | |
| getUsage(void) const | Ogre::HardwareBuffer | |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | |
| HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareIndexBuffer | |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| IndexType enum name | Ogre::HardwareIndexBuffer | |
| isLocked(void) const | Ogre::HardwareBuffer | |
| isSystemMemory(void) const | Ogre::HardwareBuffer | |
| IT_16BIT enum value | Ogre::HardwareIndexBuffer | |
| IT_32BIT enum value | Ogre::HardwareIndexBuffer | |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | virtual |
| lock(LockOptions options) | Ogre::HardwareBuffer | |
| lockDeviceAccess() | Ogre::D3D9Resource | static |
| lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::D3D9HardwareIndexBuffer | protectedvirtual |
| LockOptions enum name | Ogre::HardwareBuffer | |
| mBufferDesc | Ogre::D3D9HardwareIndexBuffer | protected |
| mIndexSize | Ogre::HardwareIndexBuffer | protected |
| mIndexType | Ogre::HardwareIndexBuffer | protected |
| mIsLocked | Ogre::HardwareBuffer | protected |
| mLockSize | Ogre::HardwareBuffer | protected |
| mLockStart | Ogre::HardwareBuffer | protected |
| mMapDeviceToBufferResources | Ogre::D3D9HardwareIndexBuffer | protected |
| mMgr | Ogre::HardwareIndexBuffer | protected |
| mNumIndexes | Ogre::HardwareIndexBuffer | protected |
| mShadowBuffer | Ogre::HardwareBuffer | protected |
| mShadowUpdated | Ogre::HardwareBuffer | protected |
| mSizeInBytes | Ogre::HardwareBuffer | protected |
| mSourceBuffer | Ogre::D3D9HardwareIndexBuffer | protected |
| mSourceLockedBytes | Ogre::D3D9HardwareIndexBuffer | protected |
| mSuppressHardwareUpdate | Ogre::HardwareBuffer | protected |
| mSystemMemory | Ogre::HardwareBuffer | protected |
| mUsage | Ogre::HardwareBuffer | protected |
| mUseShadowBuffer | Ogre::HardwareBuffer | protected |
| notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual |
| notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual |
| notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual |
| notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | virtual |
| OGRE_STATIC_MUTEX(msDeviceAccessMutex) | Ogre::D3D9Resource | protected |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| readData(size_t offset, size_t length, void *pDest) | Ogre::D3D9HardwareIndexBuffer | virtual |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | |
| unlock(void) | Ogre::HardwareBuffer | virtual |
| unlockDeviceAccess() | Ogre::D3D9Resource | static |
| unlockImpl(void) | Ogre::D3D9HardwareIndexBuffer | protectedvirtual |
| updateBufferContent(BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | protected |
| updateBufferResources(const char *systemMemoryBuffer, BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | protected |
| Usage enum name | Ogre::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::D3D9HardwareIndexBuffer | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~D3D9HardwareIndexBuffer() | Ogre::D3D9HardwareIndexBuffer | |
| ~D3D9Resource() | Ogre::D3D9Resource | virtual |
| ~HardwareBuffer() | Ogre::HardwareBuffer | virtual |
| ~HardwareIndexBuffer() | Ogre::HardwareIndexBuffer | |