#include <OgreD3D9HardwarePixelBuffer.h>
Classes | |
| struct | BufferResources |
Public Types | |
| enum | LockOptions { HBL_NORMAL, HBL_DISCARD, HBL_READ_ONLY, HBL_NO_OVERWRITE, HBL_WRITE_ONLY } |
| Locking options. More... | |
| enum | Usage { HBU_STATIC = 1, HBU_DYNAMIC = 2, HBU_WRITE_ONLY = 4, HBU_DISCARDABLE = 8, HBU_STATIC_WRITE_ONLY = 5, HBU_DYNAMIC_WRITE_ONLY = 6, HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE = 14 } |
| Enums describing buffer usage; not mutually exclusive. More... | |
Public Member Functions | |
| D3D9HardwarePixelBuffer (HardwareBuffer::Usage usage, D3D9Texture *ownerTexture) | |
| ~D3D9HardwarePixelBuffer () | |
| virtual void | _clearSliceRTT (size_t zoffset) |
| Notify TextureBuffer of destruction of render target. More... | |
| void | _genMipmaps (IDirect3DBaseTexture9 *mipTex) |
| Internal function to update mipmaps on update of level 0. More... | |
| void | _setMipmapping (bool doMipmapGen, bool HWMipmaps) |
| Function to set mipmap generation. More... | |
| virtual void | _updateFromShadow (void) |
| Updates the real buffer from the shadow buffer, if required. More... | |
| void | bind (IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, IDirect3DSurface9 *fsaaSurface, bool writeGamma, uint fsaa, const String &srcName, IDirect3DBaseTexture9 *mipTex) |
| Call this to associate a D3D surface or volume with this pixel buffer. More... | |
| void | bind (IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, IDirect3DBaseTexture9 *mipTex) |
| void | blit (const HardwarePixelBufferSharedPtr &src) |
| Convenience function that blits the entire source pixel buffer to this buffer. More... | |
| void | blit (const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox) |
| Copies a box from another PixelBuffer to a region of the this PixelBuffer. More... | |
| void | blitFromMemory (const PixelBox &src) |
| Convenience function that blits a pixelbox from memory to the entire buffer. More... | |
| void | blitFromMemory (const PixelBox &src, const Image::Box &dstBox) |
| Copies a region from normal memory to a region of this pixelbuffer. More... | |
| void | blitToMemory (const Image::Box &srcBox, const PixelBox &dst) |
| Copies a region of this pixelbuffer to normal memory. More... | |
| void | blitToMemory (const PixelBox &dst) |
| Convenience function that blits this entire buffer to a pixelbox. More... | |
| virtual void | copyData (HardwareBuffer &srcBuffer) |
| Copy all data from another buffer into this one. More... | |
| virtual void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
| Copy data from another buffer into this one. More... | |
| void | destroyBufferResources (IDirect3DDevice9 *d3d9Device) |
| Destroy resources associated with the given device. More... | |
| const PixelBox & | getCurrentLock () |
| Get the current locked region. More... | |
| uint32 | getDepth () const |
| Gets the depth of this buffer. More... | |
| PixelFormat | getFormat () const |
| Gets the native pixel format of this buffer. More... | |
| IDirect3DSurface9 * | getFSAASurface (IDirect3DDevice9 *d3d9Device) |
| Accessor for AA surface. More... | |
| uint32 | getHeight () const |
| Gets the height of this buffer. More... | |
| RenderTexture * | getRenderTarget (size_t zoffset) |
| Get rendertarget for z slice. More... | |
| size_t | getSizeInBytes (void) const |
| Returns the size of this buffer in bytes. More... | |
| IDirect3DSurface9 * | getSurface (IDirect3DDevice9 *d3d9Device) |
| Accessor for surface. More... | |
| Usage | getUsage (void) const |
| Returns the Usage flags with which this buffer was created. More... | |
| uint32 | getWidth () const |
| Gets the width of this buffer. More... | |
| bool | hasShadowBuffer (void) const |
| Returns whether this buffer has a system memory shadow for quicker reading. More... | |
| bool | isLocked (void) const |
| Returns whether or not this buffer is currently locked. More... | |
| bool | isSystemMemory (void) const |
| Returns whether this buffer is held in system memory. More... | |
| virtual const PixelBox & | lock (const Image::Box &lockBox, LockOptions options) |
| Lock the buffer for (potentially) reading / writing. More... | |
| void * | lock (LockOptions options) |
| Make every lock method from HardwareBuffer available. More... | |
| void * | lock (LockOptions options) |
| Lock the entire buffer for (potentially) reading / writing. More... | |
| virtual void * | lock (size_t offset, size_t length, LockOptions options) |
| Make every lock method from HardwareBuffer available. More... | |
| virtual void * | lock (size_t offset, size_t length, LockOptions options) |
| Lock the buffer for (potentially) reading / writing. More... | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More... | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new More... | |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More... | |
| virtual void | readData (size_t offset, size_t length, void *pDest) |
| Reads data from the buffer and places it in the memory pointed to by pDest. More... | |
| void | releaseSurfaces (IDirect3DDevice9 *d3d9Device) |
| Release surfaces held by this pixel buffer. More... | |
| void | suppressHardwareUpdate (bool suppress) |
| Pass true to suppress hardware upload of shadow buffer changes. More... | |
| virtual void | unlock (void) |
| Releases the lock on this buffer. More... | |
| virtual void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
| Writes data to the buffer from an area of system memory; note that you must ensure that your buffer is big enough. More... | |
Static Public Member Functions | |
| static void | lockDeviceAccess () |
| static void | unlockDeviceAccess () |
Protected Types | |
| typedef DeviceToBufferResourcesMap::iterator | DeviceToBufferResourcesIterator |
| typedef map< IDirect3DDevice9 *, BufferResources * >::type | DeviceToBufferResourcesMap |
Protected Member Functions | |
| void | blit (IDirect3DDevice9 *d3d9Device, const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox, BufferResources *srcBufferResources, BufferResources *dstBufferResources) |
| void | blitFromMemory (const PixelBox &src, const Image::Box &dstBox, BufferResources *dstBufferResources) |
| void | blitToMemory (const Image::Box &srcBox, const PixelBox &dst, BufferResources *srcBufferResources, IDirect3DDevice9 *d3d9Device) |
| BufferResources * | createBufferResources () |
| void | destroyRenderTexture () |
| destroy render texture. More... | |
| BufferResources * | getBufferResources (IDirect3DDevice9 *d3d9Device) |
| PixelBox | lockBuffer (BufferResources *bufferResources, const Image::Box &lockBox, DWORD flags) |
| PixelBox | lockImpl (const Image::Box lockBox, LockOptions options) |
| Lock a box. More... | |
| virtual void * | lockImpl (size_t offset, size_t length, LockOptions options) |
| Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method. More... | |
| OGRE_STATIC_MUTEX (msDeviceAccessMutex) | |
| void | unlockBuffer (BufferResources *bufferResources) |
| void | unlockImpl (void) |
| Unlock a box. More... | |
| void | updateRenderTexture (bool writeGamma, uint fsaa, const String &srcName) |
| updates render texture. More... | |
Protected Attributes | |
| PixelBox | mCurrentLock |
| Currently locked region (local coords) More... | |
| uint32 | mDepth |
| bool | mDoMipmapGen |
| Mipmapping. More... | |
| PixelFormat | mFormat |
| Internal format. More... | |
| uint32 | mHeight |
| bool | mHWMipmaps |
| bool | mIsLocked |
| Image::Box | mLockedBox |
| The current locked box of this surface (entire surface coords) More... | |
| DWORD | mLockFlags |
| size_t | mLockSize |
| size_t | mLockStart |
| DeviceToBufferResourcesMap | mMapDeviceToBufferResources |
| Map between device to buffer resources. More... | |
| D3D9Texture * | mOwnerTexture |
| D3D9RenderTexture * | mRenderTexture |
| Render target. More... | |
| size_t | mRowPitch |
| Pitches (offsets between rows and slices) More... | |
| HardwareBuffer * | mShadowBuffer |
| bool | mShadowUpdated |
| size_t | mSizeInBytes |
| size_t | mSlicePitch |
| bool | mSuppressHardwareUpdate |
| bool | mSystemMemory |
| Usage | mUsage |
| bool | mUseShadowBuffer |
| uint32 | mWidth |
| Extents. More... | |
Definition at line 40 of file OgreD3D9HardwarePixelBuffer.h.
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Definition at line 60 of file OgreD3D9HardwarePixelBuffer.h.
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Definition at line 59 of file OgreD3D9HardwarePixelBuffer.h.
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Locking options.
Definition at line 121 of file OgreHardwareBuffer.h.
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Enums describing buffer usage; not mutually exclusive.
Definition at line 79 of file OgreHardwareBuffer.h.
| Ogre::D3D9HardwarePixelBuffer::D3D9HardwarePixelBuffer | ( | HardwareBuffer::Usage | usage, |
| D3D9Texture * | ownerTexture | ||
| ) |
| Ogre::D3D9HardwarePixelBuffer::~D3D9HardwarePixelBuffer | ( | ) |
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virtual |
Notify TextureBuffer of destruction of render target.
Reimplemented from Ogre::HardwarePixelBuffer.
| void Ogre::D3D9HardwarePixelBuffer::_genMipmaps | ( | IDirect3DBaseTexture9 * | mipTex | ) |
Internal function to update mipmaps on update of level 0.
| void Ogre::D3D9HardwarePixelBuffer::_setMipmapping | ( | bool | doMipmapGen, |
| bool | HWMipmaps | ||
| ) |
Function to set mipmap generation.
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virtualinherited |
Updates the real buffer from the shadow buffer, if required.
Reimplemented in Ogre::GL3PlusHardwareVertexBuffer, Ogre::GL3PlusHardwareIndexBuffer, Ogre::GLHardwareVertexBuffer, and Ogre::GLHardwareIndexBuffer.
Definition at line 305 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lockImpl(), and Ogre::HardwareBuffer::unlockImpl().
| void Ogre::D3D9HardwarePixelBuffer::bind | ( | IDirect3DDevice9 * | dev, |
| IDirect3DSurface9 * | mSurface, | ||
| IDirect3DSurface9 * | fsaaSurface, | ||
| bool | writeGamma, | ||
| uint | fsaa, | ||
| const String & | srcName, | ||
| IDirect3DBaseTexture9 * | mipTex | ||
| ) |
Call this to associate a D3D surface or volume with this pixel buffer.
| void Ogre::D3D9HardwarePixelBuffer::bind | ( | IDirect3DDevice9 * | dev, |
| IDirect3DVolume9 * | mVolume, | ||
| IDirect3DBaseTexture9 * | mipTex | ||
| ) |
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Convenience function that blits the entire source pixel buffer to this buffer.
If source and destination dimensions don't match, scaling is done.
| src | PixelBox containing the source pixels and format in memory |
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Copies a box from another PixelBuffer to a region of the this PixelBuffer.
| src | Source pixel buffer |
| srcBox | Image::Box describing the source region in src |
| dstBox | Image::Box describing the destination region in this buffer |
Reimplemented from Ogre::HardwarePixelBuffer.
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Convenience function that blits a pixelbox from memory to the entire buffer.
The source image is scaled as needed.
| src | PixelBox containing the source pixels and format in memory |
Definition at line 149 of file OgreHardwarePixelBuffer.h.
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Copies a region from normal memory to a region of this pixelbuffer.
The source image can be in any pixel format supported by OGRE, and in any size.
| src | PixelBox containing the source pixels and format in memory |
| dstBox | Image::Box describing the destination region in this buffer |
Implements Ogre::HardwarePixelBuffer.
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Copies a region of this pixelbuffer to normal memory.
| srcBox | Image::Box describing the source region of this buffer |
| dst | PixelBox describing the destination pixels and format in memory |
Implements Ogre::HardwarePixelBuffer.
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protected |
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Convenience function that blits this entire buffer to a pixelbox.
The image is scaled as needed.
| dst | PixelBox describing the destination pixels and format in memory |
Definition at line 168 of file OgreHardwarePixelBuffer.h.
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virtualinherited |
Copy all data from another buffer into this one.
Definition at line 298 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::getSizeInBytes().
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Copy data from another buffer into this one.
| srcBuffer | The buffer from which to read the copied data |
| srcOffset | Offset in the source buffer at which to start reading |
| dstOffset | Offset in the destination buffer to start writing |
| length | Length of the data to copy, in bytes. |
| discardWholeBuffer | If true, will discard the entire contents of this buffer before copying |
Reimplemented in Ogre::D3D11HardwareBuffer, Ogre::GL3PlusHardwareVertexBuffer, Ogre::GL3PlusHardwareIndexBuffer, Ogre::GLES2HardwareUniformBuffer, Ogre::GL3PlusHardwareUniformBuffer, Ogre::GL3PlusHardwareCounterBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D11HardwareUniformBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 284 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lock(), and Ogre::HardwareBuffer::unlock().
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| void Ogre::D3D9HardwarePixelBuffer::destroyBufferResources | ( | IDirect3DDevice9 * | d3d9Device | ) |
Destroy resources associated with the given device.
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destroy render texture.
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Get the current locked region.
This is the same value as returned by lock(const Image::Box, LockOptions)
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Gets the depth of this buffer.
Definition at line 187 of file OgreHardwarePixelBuffer.h.
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Gets the native pixel format of this buffer.
Definition at line 189 of file OgreHardwarePixelBuffer.h.
| IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::getFSAASurface | ( | IDirect3DDevice9 * | d3d9Device | ) |
Accessor for AA surface.
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Gets the height of this buffer.
Definition at line 185 of file OgreHardwarePixelBuffer.h.
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Get rendertarget for z slice.
Reimplemented from Ogre::HardwarePixelBuffer.
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Returns the size of this buffer in bytes.
Definition at line 330 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
| IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::getSurface | ( | IDirect3DDevice9 * | d3d9Device | ) |
Accessor for surface.
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Returns the Usage flags with which this buffer was created.
Definition at line 332 of file OgreHardwareBuffer.h.
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Gets the width of this buffer.
Definition at line 183 of file OgreHardwarePixelBuffer.h.
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Returns whether this buffer has a system memory shadow for quicker reading.
Definition at line 336 of file OgreHardwareBuffer.h.
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Returns whether or not this buffer is currently locked.
Definition at line 338 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::isLocked().
Referenced by Ogre::HardwareBuffer::isLocked(), and Ogre::HardwareBuffer::unlock().
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Returns whether this buffer is held in system memory.
Definition at line 334 of file OgreHardwareBuffer.h.
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Lock the buffer for (potentially) reading / writing.
| lockBox | Region of the buffer to lock |
| options | Locking options |
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Make every lock method from HardwareBuffer available.
See http://www.research.att.com/~bs/bs_faq2.html#overloadderived
Definition at line 220 of file OgreHardwareBuffer.h.
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Lock the entire buffer for (potentially) reading / writing.
| options | Locking options |
Definition at line 220 of file OgreHardwareBuffer.h.
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Make every lock method from HardwareBuffer available.
See http://www.research.att.com/~bs/bs_faq2.html#overloadderived
Definition at line 183 of file OgreHardwareBuffer.h.
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Lock the buffer for (potentially) reading / writing.
| offset | The byte offset from the start of the buffer to lock |
| length | The size of the area to lock, in bytes |
| options | Locking options |
Reimplemented from Ogre::HardwareBuffer.
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Lock a box.
Implements Ogre::HardwarePixelBuffer.
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Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method.
Implements Ogre::HardwareBuffer.
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Definition at line 96 of file OgreMemoryAllocatedObject.h.
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Definition at line 108 of file OgreMemoryAllocatedObject.h.
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Definition at line 102 of file OgreMemoryAllocatedObject.h.
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Definition at line 113 of file OgreMemoryAllocatedObject.h.
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Definition at line 119 of file OgreMemoryAllocatedObject.h.
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Definition at line 73 of file OgreMemoryAllocatedObject.h.
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operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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Definition at line 91 of file OgreMemoryAllocatedObject.h.
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array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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Reads data from the buffer and places it in the memory pointed to by pDest.
| offset | The byte offset from the start of the buffer to read |
| length | The size of the area to read, in bytes |
| pDest | The area of memory in which to place the data, must be large enough to accommodate the data! |
Implements Ogre::HardwareBuffer.
| void Ogre::D3D9HardwarePixelBuffer::releaseSurfaces | ( | IDirect3DDevice9 * | d3d9Device | ) |
Release surfaces held by this pixel buffer.
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Pass true to suppress hardware upload of shadow buffer changes.
Definition at line 342 of file OgreHardwareBuffer.h.
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Releases the lock on this buffer.
Reimplemented in Ogre::DefaultHardwareCounterBuffer, Ogre::GL3PlusDefaultHardwareCounterBuffer, Ogre::DefaultHardwareUniformBuffer, Ogre::GL3PlusDefaultHardwareUniformBuffer, Ogre::GLES2DefaultHardwareUniformBuffer, Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GL3PlusDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::GLES2DefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GL3PlusDefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::GLES2DefaultHardwareVertexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D11HardwareUniformBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 236 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::isLocked(), and Ogre::HardwareBuffer::unlock().
Referenced by Ogre::HardwareBuffer::copyData(), and Ogre::HardwareBuffer::unlock().
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Unlock a box.
Implements Ogre::HardwareBuffer.
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updates render texture.
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Writes data to the buffer from an area of system memory; note that you must ensure that your buffer is big enough.
| offset | The byte offset from the start of the buffer to start writing |
| length | The size of the data to write to, in bytes |
| pSource | The source of the data to be written |
| discardWholeBuffer | If true, this allows the driver to discard the entire buffer when writing, such that DMA stalls can be avoided; use if you can. |
Implements Ogre::HardwareBuffer.
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Currently locked region (local coords)
Definition at line 63 of file OgreHardwarePixelBuffer.h.
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Definition at line 57 of file OgreHardwarePixelBuffer.h.
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Mipmapping.
Definition at line 66 of file OgreD3D9HardwarePixelBuffer.h.
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Internal format.
Definition at line 61 of file OgreHardwarePixelBuffer.h.
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Definition at line 57 of file OgreHardwarePixelBuffer.h.
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Definition at line 67 of file OgreD3D9HardwarePixelBuffer.h.
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Definition at line 145 of file OgreHardwareBuffer.h.
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The current locked box of this surface (entire surface coords)
Definition at line 65 of file OgreHardwarePixelBuffer.h.
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Definition at line 76 of file OgreD3D9HardwarePixelBuffer.h.
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Definition at line 147 of file OgreHardwareBuffer.h.
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Definition at line 146 of file OgreHardwareBuffer.h.
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Map between device to buffer resources.
Definition at line 63 of file OgreD3D9HardwarePixelBuffer.h.
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Definition at line 73 of file OgreD3D9HardwarePixelBuffer.h.
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Render target.
Definition at line 70 of file OgreD3D9HardwarePixelBuffer.h.
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Pitches (offsets between rows and slices)
Definition at line 59 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 150 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 151 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 143 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 59 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 152 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 148 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 144 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 149 of file OgreHardwareBuffer.h.
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Extents.
Definition at line 57 of file OgreHardwarePixelBuffer.h.
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15