BakeSettings(bpy_struct)¶
base class — bpy_struct
- class bpy.types.BakeSettings(bpy_struct)¶
Bake data for a Scene data-block
- cage_extrusion¶
Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes
- Type
float in [0, inf], default 0.0
- cage_object¶
Object to use as cage instead of calculating the cage from the active object with cage extrusion
- Type
- filepath¶
Image filepath to use when saving externally
- Type
string, default “”, (never None)
- height¶
Vertical dimension of the baking map
- Type
int in [4, 10000], default 512
- image_settings¶
- Type
ImageFormatSettings, (readonly, never None)
- margin¶
Extends the baked result as a post process filter
- Type
int in [0, 32767], default 16
- max_ray_distance¶
The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit
- Type
float in [0, inf], default 0.0
- normal_b¶
Axis to bake in blue channel
- Type
enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
- normal_g¶
Axis to bake in green channel
- Type
enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
- normal_r¶
Axis to bake in red channel
- Type
enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
- normal_space¶
Choose normal space for baking
OBJECTObject, Bake the normals in object space.TANGENTTangent, Bake the normals in tangent space.
- Type
enum in [‘OBJECT’, ‘TANGENT’], default ‘OBJECT’
- pass_filter¶
Passes to include in the active baking pass
- Type
enum set in {‘NONE’, ‘AO’, ‘EMIT’, ‘DIRECT’, ‘INDIRECT’, ‘COLOR’, ‘DIFFUSE’, ‘GLOSSY’, ‘TRANSMISSION’}, default {}, (readonly)
- save_mode¶
Where to save baked image textures
INTERNALInternal, Save the baking map in an internal image data-block.EXTERNALExternal, Save the baking map in an external file.
- Type
enum in [‘INTERNAL’, ‘EXTERNAL’], default ‘INTERNAL’
- target¶
Where to output the baked map
IMAGE_TEXTURESImage Textures, Bake to image data-blocks associated with active image texture nodes in materials.VERTEX_COLORSVertex Colors, Bake to active vertex color layer on meshes.
- Type
enum in [‘IMAGE_TEXTURES’, ‘VERTEX_COLORS’], default ‘IMAGE_TEXTURES’
- use_automatic_name¶
Automatically name the output file with the pass type (external only)
- Type
boolean, default False
- use_cage¶
Cast rays to active object from a cage
- Type
boolean, default False
- use_clear¶
Clear Images before baking (internal only)
- Type
boolean, default True
- use_pass_ambient_occlusion¶
Add ambient occlusion contribution
- Type
boolean, default True
- use_pass_color¶
Color the pass
- Type
boolean, default True
- use_pass_diffuse¶
Add diffuse contribution
- Type
boolean, default True
- use_pass_direct¶
Add direct lighting contribution
- Type
boolean, default True
- use_pass_emit¶
Add emission contribution
- Type
boolean, default True
- use_pass_glossy¶
Add glossy contribution
- Type
boolean, default True
- use_pass_indirect¶
Add indirect lighting contribution
- Type
boolean, default True
- use_pass_transmission¶
Add transmission contribution
- Type
boolean, default True
- use_selected_to_active¶
Bake shading on the surface of selected objects to the active object
- Type
boolean, default False
- use_split_materials¶
Split external images per material (external only)
- Type
boolean, default False
- width¶
Horizontal dimension of the baking map
- Type
int in [4, 10000], default 512
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References