RenderLayer(bpy_struct)¶
base class — bpy_struct
- class bpy.types.RenderLayer(bpy_struct)¶
- invert_zmask¶
For Zmask, only render what is behind solid z values instead of in front
- Type
boolean, default False, (readonly)
- name¶
View layer name
- Type
string, default “”, (readonly, never None)
- passes¶
- Type
RenderPassesbpy_prop_collectionofRenderPass, (readonly)
- use_all_z¶
Fill in Z values for solid faces in invisible layers, for masking
- Type
boolean, default False, (readonly)
- use_ao¶
Render Ambient Occlusion in this Layer
- Type
boolean, default False, (readonly)
- use_edge_enhance¶
Render edge-enhance in this layer (only works for solid faces)
- Type
boolean, default False, (readonly)
- use_halo¶
Render Halos in this Layer (on top of Solid)
- Type
boolean, default False, (readonly)
- use_pass_ambient_occlusion¶
Deliver Ambient Occlusion pass
- Type
boolean, default False, (readonly)
- use_pass_combined¶
Deliver full combined RGBA buffer
- Type
boolean, default False, (readonly)
- use_pass_diffuse_color¶
Deliver diffuse color pass
- Type
boolean, default False, (readonly)
- use_pass_diffuse_direct¶
Deliver diffuse direct pass
- Type
boolean, default False, (readonly)
- use_pass_diffuse_indirect¶
Deliver diffuse indirect pass
- Type
boolean, default False, (readonly)
- use_pass_emit¶
Deliver emission pass
- Type
boolean, default False, (readonly)
- use_pass_environment¶
Deliver environment lighting pass
- Type
boolean, default False, (readonly)
- use_pass_glossy_color¶
Deliver glossy color pass
- Type
boolean, default False, (readonly)
- use_pass_glossy_direct¶
Deliver glossy direct pass
- Type
boolean, default False, (readonly)
- use_pass_glossy_indirect¶
Deliver glossy indirect pass
- Type
boolean, default False, (readonly)
- use_pass_material_index¶
Deliver material index pass
- Type
boolean, default False, (readonly)
- use_pass_mist¶
Deliver mist factor pass (0.0 to 1.0)
- Type
boolean, default False, (readonly)
- use_pass_normal¶
Deliver normal pass
- Type
boolean, default False, (readonly)
- use_pass_object_index¶
Deliver object index pass
- Type
boolean, default False, (readonly)
- use_pass_shadow¶
Deliver shadow pass
- Type
boolean, default False, (readonly)
- use_pass_subsurface_color¶
Deliver subsurface color pass
- Type
boolean, default False, (readonly)
- use_pass_subsurface_direct¶
Deliver subsurface direct pass
- Type
boolean, default False, (readonly)
- use_pass_subsurface_indirect¶
Deliver subsurface indirect pass
- Type
boolean, default False, (readonly)
- use_pass_transmission_color¶
Deliver transmission color pass
- Type
boolean, default False, (readonly)
- use_pass_transmission_direct¶
Deliver transmission direct pass
- Type
boolean, default False, (readonly)
- use_pass_transmission_indirect¶
Deliver transmission indirect pass
- Type
boolean, default False, (readonly)
- use_pass_uv¶
Deliver texture UV pass
- Type
boolean, default False, (readonly)
- use_pass_vector¶
Deliver speed vector pass
- Type
boolean, default False, (readonly)
- use_pass_z¶
Deliver Z values pass
- Type
boolean, default False, (readonly)
- use_sky¶
Render Sky in this Layer
- Type
boolean, default False, (readonly)
- use_solid¶
Render Solid faces in this Layer
- Type
boolean, default False, (readonly)
- use_strand¶
Render Strands in this Layer
- Type
boolean, default False, (readonly)
- use_volumes¶
Render volumes in this Layer
- Type
boolean, default False, (readonly)
- use_zmask¶
Only render what’s in front of the solid z values
- Type
boolean, default False, (readonly)
- use_ztransp¶
Render Z-transparent faces in this layer (on top of Solid and Halos)
- Type
boolean, default False, (readonly)
- load_from_file(filename, x=0, y=0)¶
Copies the pixels of this renderlayer from an image file
- Parameters
filename (string, (never None)) – Filename, Filename to load into this render tile, must be no smaller than the renderlayer
x (int in [0, inf], (optional)) – Offset X, Offset the position to copy from if the image is larger than the render layer
y (int in [0, inf], (optional)) – Offset Y, Offset the position to copy from if the image is larger than the render layer
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References