ShaderNodeBsdfHairPrincipled(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeBsdfHairPrincipled(ShaderNode)¶
- parametrization¶
Select the shader’s color parametrization
ABSORPTIONAbsorption Coefficient, Directly set the absorption coefficient “sigma_a” (this is not the most intuitive way to color hair).MELANINMelanin Concentration, Define the melanin concentrations below to get the most realistic-looking hair (you can get the concentrations for different types of hair online).COLORDirect Coloring, Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair.
- Type
enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)¶
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)¶
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
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