ShaderNodeNormalMap(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeNormalMap(ShaderNode)¶
- space¶
Space of the input normal
TANGENTTangent Space, Tangent space normal mapping.OBJECTObject Space, Object space normal mapping.WORLDWorld Space, World space normal mapping.BLENDER_OBJECTBlender Object Space, Object space normal mapping, compatible with Blender render baking.BLENDER_WORLDBlender World Space, World space normal mapping, compatible with Blender render baking.
- Type
enum in [‘TANGENT’, ‘OBJECT’, ‘WORLD’, ‘BLENDER_OBJECT’, ‘BLENDER_WORLD’], default ‘TANGENT’
- uv_map¶
UV Map for tangent space maps
- Type
string, default “”, (never None)
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)¶
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)¶
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
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