ShaderNodeTangent(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeTangent(ShaderNode)¶
- axis¶
Axis for radial tangents
XX, X axis.YY, Y axis.ZZ, Z axis.
- Type
enum in [‘X’, ‘Y’, ‘Z’], default ‘X’
- direction_type¶
Method to use for the tangent
RADIALRadial, Radial tangent around the X, Y or Z axis.UV_MAPUV Map, Tangent from UV map.
- Type
enum in [‘RADIAL’, ‘UV_MAP’], default ‘RADIAL’
- uv_map¶
UV Map for tangent generated from UV
- Type
string, default “”, (never None)
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)¶
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)¶
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
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