ShaderNodeVectorRotate(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeVectorRotate(ShaderNode)¶
- invert¶
Invert angle
- Type
boolean, default False
- rotation_type¶
Type of rotation
AXIS_ANGLEAxis Angle, Rotate a point using axis angle.X_AXISX Axis, Rotate a point using X axis.Y_AXISY Axis, Rotate a point using Y axis.Z_AXISZ Axis, Rotate a point using Z axis.EULER_XYZEuler, Rotate a point using XYZ order.
- Type
enum in [‘AXIS_ANGLE’, ‘X_AXIS’, ‘Y_AXIS’, ‘Z_AXIS’, ‘EULER_XYZ’], default ‘AXIS_ANGLE’
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)¶
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)¶
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
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