Spline(bpy_struct)¶
base class — bpy_struct
- class bpy.types.Spline(bpy_struct)¶
Element of a curve, either NURBS, Bezier or Polyline or a character with text objects
- bezier_points¶
Collection of points for Bezier curves only
- Type
SplineBezierPointsbpy_prop_collectionofBezierSplinePoint, (readonly)
- character_index¶
Location of this character in the text data (only for text curves)
- Type
int in [0, inf], default 0, (readonly)
- hide¶
Hide this curve in Edit mode
- Type
boolean, default False
- material_index¶
- Type
int in [0, 32767], default 0
- order_u¶
NURBS order in the U direction (for splines and surfaces, higher values let points influence a greater area)
- Type
int in [2, 6], default 0
- order_v¶
NURBS order in the V direction (for surfaces only, higher values let points influence a greater area)
- Type
int in [2, 6], default 0
- point_count_u¶
Total number points for the curve or surface in the U direction
- Type
int in [0, inf], default 0, (readonly)
- point_count_v¶
Total number points for the surface on the V direction
- Type
int in [0, inf], default 0, (readonly)
- points¶
Collection of points that make up this poly or nurbs spline
- Type
SplinePointsbpy_prop_collectionofSplinePoint, (readonly)
- radius_interpolation¶
The type of radius interpolation for Bezier curves
- Type
enum in [‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’], default ‘LINEAR’
- resolution_u¶
Curve or Surface subdivisions per segment
- Type
int in [1, 1024], default 0
- resolution_v¶
Surface subdivisions per segment
- Type
int in [1, 1024], default 0
- tilt_interpolation¶
The type of tilt interpolation for 3D, Bezier curves
- Type
enum in [‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’], default ‘LINEAR’
- type¶
The interpolation type for this curve element
- Type
enum in [‘POLY’, ‘BEZIER’, ‘BSPLINE’, ‘CARDINAL’, ‘NURBS’], default ‘POLY’
- use_bezier_u¶
Make this nurbs curve or surface act like a Bezier spline in the U direction (Order U must be 3 or 4, Cyclic U must be disabled)
- Type
boolean, default False
- use_bezier_v¶
Make this nurbs surface act like a Bezier spline in the V direction (Order V must be 3 or 4, Cyclic V must be disabled)
- Type
boolean, default False
- use_cyclic_u¶
Make this curve or surface a closed loop in the U direction
- Type
boolean, default False
- use_cyclic_v¶
Make this surface a closed loop in the V direction
- Type
boolean, default False
- use_endpoint_u¶
Make this nurbs curve or surface meet the endpoints in the U direction (Cyclic U must be disabled)
- Type
boolean, default False
- use_endpoint_v¶
Make this nurbs surface meet the endpoints in the V direction (Cyclic V must be disabled)
- Type
boolean, default False
- use_smooth¶
Smooth the normals of the surface or beveled curve
- Type
boolean, default False
- calc_length(resolution=0)¶
Calculate spline length
- Parameters
resolution (int in [0, 1024], (optional)) – Resolution, Spline resolution to be used, 0 defaults to the resolution_u
- Returns
Length, Length of the polygonaly approximated spline
- Return type
float in [0, inf]
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
Inherited Properties
Inherited Functions
References