VertexWeightProximityModifier(Modifier)¶
base classes — bpy_struct, Modifier
- class bpy.types.VertexWeightProximityModifier(Modifier)¶
Set the weights of vertices in a group from a target object’s distance
- falloff_type¶
How weights are mapped to their new values
LINEARLinear, Null action.CURVECustom Curve.SHARPSharp.SMOOTHSmooth.ROOTRoot.ICON_SPHERECURVESphere.RANDOMRandom.STEPMedian Step, Map all values below 0.5 to 0.0, and all others to 1.0.
- Type
enum in [‘LINEAR’, ‘CURVE’, ‘SHARP’, ‘SMOOTH’, ‘ROOT’, ‘ICON_SPHERECURVE’, ‘RANDOM’, ‘STEP’], default ‘LINEAR’
- invert_falloff¶
Invert the resulting falloff weight
- Type
boolean, default False
- invert_mask_vertex_group¶
Invert vertex group mask influence
- Type
boolean, default False
- map_curve¶
Custom mapping curve
- Type
CurveMapping, (readonly)
- mask_constant¶
Global influence of current modifications on vgroup
- Type
float in [-inf, inf], default 1.0
- mask_tex_map_bone¶
Which bone to take texture coordinates from
- Type
string, default “”, (never None)
- mask_tex_mapping¶
Which texture coordinates to use for mapping
LOCALLocal, Use local generated coordinates.GLOBALGlobal, Use global coordinates.OBJECTObject, Use local generated coordinates of another object.UVUV, Use coordinates from an UV layer.
- Type
enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
- mask_tex_use_channel¶
Which texture channel to use for masking
- Type
enum in [‘INT’, ‘RED’, ‘GREEN’, ‘BLUE’, ‘HUE’, ‘SAT’, ‘VAL’, ‘ALPHA’], default ‘INT’
- mask_tex_uv_layer¶
UV map name
- Type
string, default “”, (never None)
- mask_vertex_group¶
Masking vertex group name
- Type
string, default “”, (never None)
- max_dist¶
Distance mapping to weight 1.0
- Type
float in [0, inf], default 1.0
- min_dist¶
Distance mapping to weight 0.0
- Type
float in [0, inf], default 0.0
- normalize¶
Normalize the resulting weights (otherwise they are only clamped within 0.0 to 1.0 range)
- Type
boolean, default False
- proximity_geometry¶
Use the shortest computed distance to target object’s geometry as weight
VERTEXVertex, Compute distance to nearest vertex.EDGEEdge, Compute distance to nearest edge.FACEFace, Compute distance to nearest face.
- Type
enum set in {‘VERTEX’, ‘EDGE’, ‘FACE’}, default {‘FACE’}
- proximity_mode¶
Which distances to target object to use
OBJECTObject, Use distance between affected and target objects.GEOMETRYGeometry, Use distance between affected object’s vertices and target object, or target object’s geometry.
- Type
enum in [‘OBJECT’, ‘GEOMETRY’], default ‘GEOMETRY’
- vertex_group¶
Vertex group name
- Type
string, default “”, (never None)
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions