Blender  V2.93
deg_eval_runtime_backup_object.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2019 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #pragma once
25 
26 #include "DNA_object_types.h"
27 #include "DNA_session_uuid_types.h"
28 
29 #include "BLI_session_uuid.h"
30 
33 
34 struct Object;
35 
36 namespace blender {
37 namespace deg {
38 
39 struct Depsgraph;
40 
42  public:
44 
45  /* Make a backup of object's evaluation runtime data, additionally
46  * make object to be safe for free without invalidating backed up
47  * pointers. */
48  void init_from_object(Object *object);
51 
52  /* Restore all fields to the given object. */
53  void restore_to_object(Object *object);
54  /* NOTE: Will free all runtime data which has not been restored. */
57 
59  short base_flag;
60  unsigned short base_local_view_bits;
63 };
64 
65 } // namespace deg
66 } // namespace blender
struct Depsgraph Depsgraph
Definition: DEG_depsgraph.h:51
Object is a sort of wrapper for general info.
Map< SessionUUID, bPoseChannel_Runtime > pose_channel_runtime_data
Map< SessionUUID, ModifierDataBackup > modifier_runtime_data
const Depsgraph * depsgraph