Blender  V2.93
Functions
blender_object.cpp File Reference
#include "render/camera.h"
#include "render/graph.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/nodes.h"
#include "render/object.h"
#include "render/particles.h"
#include "render/scene.h"
#include "render/shader.h"
#include "blender/blender_object_cull.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_task.h"

Go to the source code of this file.

Functions

static bool lookup_property (BL::ID b_id, const string &name, float4 *r_value)
 
static float4 lookup_instance_property (BL::DepsgraphObjectInstance &b_instance, const string &name, bool use_instancer)
 

Function Documentation

◆ lookup_instance_property()

static float4 lookup_instance_property ( BL::DepsgraphObjectInstance &  b_instance,
const string &  name,
bool  use_instancer 
)
static

Definition at line 386 of file blender_object.cpp.

References lookup_property(), make_float4, and string_printf().

◆ lookup_property()

static bool lookup_property ( BL::ID  b_id,
const string &  name,
float4 *  r_value 
)
static