Blender  V2.93
Functions
geom_motion_triangle_intersect.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device_inline float3 motion_triangle_refine (KernelGlobals *kg, ShaderData *sd, const Intersection *isect, const Ray *ray, float3 verts[3])
 
ccl_device_inline bool motion_triangle_intersect (KernelGlobals *kg, Intersection *isect, float3 P, float3 dir, float time, uint visibility, int object, int prim_addr)
 

Function Documentation

◆ motion_triangle_intersect()

ccl_device_inline bool motion_triangle_intersect ( KernelGlobals *  kg,
Intersection isect,
float3  P,
float3  dir,
float  time,
uint  visibility,
int  object,
int  prim_addr 
)

◆ motion_triangle_refine()

CCL_NAMESPACE_BEGIN ccl_device_inline float3 motion_triangle_refine ( KernelGlobals *  kg,
ShaderData sd,
const Intersection isect,
const Ray ray,
float3  verts[3] 
)