Blender  V2.93
SEQ_transform.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2004 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #pragma once
21 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 struct ListBase;
31 struct Scene;
32 struct Sequence;
33 
34 int SEQ_transform_get_left_handle_frame(struct Sequence *seq, bool metaclip);
35 int SEQ_transform_get_right_handle_frame(struct Sequence *seq, bool metaclip);
36 void SEQ_transform_set_left_handle_frame(struct Sequence *seq, int val);
37 void SEQ_transform_set_right_handle_frame(struct Sequence *seq, int val);
38 void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
42 bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
43 void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta);
44 bool SEQ_transform_seqbase_shuffle_ex(struct ListBase *seqbasep,
45  struct Sequence *test,
46  struct Scene *evil_scene,
47  int channel_delta);
48 bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep,
49  struct Sequence *test,
50  struct Scene *evil_scene);
51 bool SEQ_transform_seqbase_shuffle_time(struct ListBase *seqbasep,
52  struct Scene *evil_scene,
53  struct ListBase *markers,
54  const bool use_sync_markers);
57  struct ListBase *seqbase,
58  const int delta,
59  const int timeline_frame);
60 
61 #ifdef __cplusplus
62 }
63 #endif
int SEQ_transform_get_left_handle_frame(struct Sequence *seq, bool metaclip)
bool SEQ_transform_seqbase_shuffle_ex(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene, int channel_delta)
void SEQ_transform_offset_after_frame(struct Scene *scene, struct ListBase *seqbase, const int delta, const int timeline_frame)
bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test)
void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta)
void SEQ_transform_set_left_handle_frame(struct Sequence *seq, int val)
bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq)
void SEQ_transform_fix_single_image_seq_offsets(struct Sequence *seq)
void SEQ_transform_set_right_handle_frame(struct Sequence *seq, int val)
bool SEQ_transform_single_image_check(struct Sequence *seq)
bool SEQ_transform_seqbase_shuffle_time(struct ListBase *seqbasep, struct Scene *evil_scene, struct ListBase *markers, const bool use_sync_markers)
bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene)
int SEQ_transform_get_right_handle_frame(struct Sequence *seq, bool metaclip)
void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag)
bool SEQ_transform_seqbase_isolated_sel_check(struct ListBase *seqbase)
Scene scene
const vector< Marker > & markers
ListBase seqbase