| addInputSocket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center) | blender::compositor::NodeOperation | protected |
| addOutputSocket(DataType datatype) | blender::compositor::NodeOperation | protected |
| deinitExecution() override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| deinitializeTileData(rcti *rect, void *data) override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| deinitMutex() | blender::compositor::NodeOperation | protected |
| determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) | blender::compositor::NodeOperation | virtual |
| executeOpenCL(OpenCLDevice *device, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, std::list< cl_mem > *clMemToCleanUp, std::list< cl_kernel > *clKernelsToCleanUp) override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| executeOpenCLRegion(OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) | blender::compositor::NodeOperation | inlinevirtual |
| executePixel(float output[4], int x, int y, void *data) override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| executePixelFiltered(float[4], float, float, float[2], float[2]) | blender::compositor::NodeOperation | inlineprotectedvirtual |
| executePixelSampled(float[4], float, float, PixelSampler) | blender::compositor::NodeOperation | inlineprotectedvirtual |
| executeRegion(rcti *, unsigned int) | blender::compositor::NodeOperation | inlinevirtual |
| flags | blender::compositor::NodeOperation | protected |
| get_flags() const | blender::compositor::NodeOperation | inline |
| get_id() const | blender::compositor::NodeOperation | inline |
| get_name() const | blender::compositor::NodeOperation | inline |
| getHeight() const | blender::compositor::NodeOperation | inline |
| getInputMemoryBuffer(MemoryBuffer **) | blender::compositor::NodeOperation | inlinevirtual |
| getInputOperation(unsigned int inputSocketindex) | blender::compositor::NodeOperation | protected |
| getInputSocket(unsigned int index) | blender::compositor::NodeOperation | |
| getInputSocketReader(unsigned int inputSocketindex) | blender::compositor::NodeOperation | protected |
| getMetaData() | blender::compositor::NodeOperation | inlinevirtual |
| getNumberOfInputSockets() const | blender::compositor::NodeOperation | inline |
| getNumberOfOutputSockets() const | blender::compositor::NodeOperation | inline |
| getOffsetAdd() const | blender::compositor::QualityStepHelper | inlineprotected |
| getOutputSocket(unsigned int index=0) | blender::compositor::NodeOperation | |
| getRenderPriority() const | blender::compositor::NodeOperation | inlinevirtual |
| getStep() const | blender::compositor::QualityStepHelper | inlineprotected |
| getWidth() const | blender::compositor::NodeOperation | inline |
| initExecution() override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| blender::compositor::QualityStepHelper::initExecution(QualityHelper helper) | blender::compositor::QualityStepHelper | protected |
| initializeTileData(rcti *rect) override | blender::compositor::VariableSizeBokehBlurOperation | virtual |
| initMutex() | blender::compositor::NodeOperation | protected |
| isActiveViewerOutput() const | blender::compositor::NodeOperation | inlinevirtual |
| isBraked() const | blender::compositor::NodeOperation | inline |
| isOutputOperation(bool) const | blender::compositor::NodeOperation | inlinevirtual |
| lockMutex() | blender::compositor::NodeOperation | protected |
| m_height | blender::compositor::NodeOperation | protected |
| m_width | blender::compositor::NodeOperation | protected |
| NodeOperation() | blender::compositor::NodeOperation | protected |
| QualityStepHelper() | blender::compositor::QualityStepHelper | |
| read(float result[4], int x, int y, void *chunkData) | blender::compositor::NodeOperation | inline |
| readFiltered(float result[4], float x, float y, float dx[2], float dy[2]) | blender::compositor::NodeOperation | inline |
| readSampled(float result[4], float x, float y, PixelSampler sampler) | blender::compositor::NodeOperation | inline |
| set_id(const int id) | blender::compositor::NodeOperation | inline |
| set_name(const std::string name) | blender::compositor::NodeOperation | inline |
| setbNodeTree(const bNodeTree *tree) | blender::compositor::NodeOperation | inline |
| setComplex(bool complex) | blender::compositor::NodeOperation | inlineprotected |
| setDoScaleSize(bool scale_size) | blender::compositor::VariableSizeBokehBlurOperation | inline |
| setHeight(unsigned int height) | blender::compositor::NodeOperation | inlineprotected |
| setMaxBlur(int maxRadius) | blender::compositor::VariableSizeBokehBlurOperation | inline |
| setQuality(eCompositorQuality quality) | blender::compositor::QualityStepHelper | inline |
| setResolution(unsigned int resolution[2]) | blender::compositor::NodeOperation | inline |
| setResolutionInputSocketIndex(unsigned int index) | blender::compositor::NodeOperation | |
| setThreshold(float threshold) | blender::compositor::VariableSizeBokehBlurOperation | inline |
| setWidth(unsigned int width) | blender::compositor::NodeOperation | inlineprotected |
| unlockMutex() | blender::compositor::NodeOperation | protected |
| updateDraw() | blender::compositor::NodeOperation | inline |
| VariableSizeBokehBlurOperation() | blender::compositor::VariableSizeBokehBlurOperation | |
| ~NodeOperation() | blender::compositor::NodeOperation | inlinevirtual |