|
Blender
V2.93
|
#include "eevee_lut.h"Go to the source code of this file.
Variables | |
| const float | ltc_mat_ggx [64 *64 *4] |
| const float | ltc_mag_ggx [64 *64 *2] |
| const float | ltc_disk_integral [64 *64] |
| const float | blue_noise [64 *64][4] |
| const float | bsdf_split_sum_ggx [64 *64 *2] |
| const float | btdf_split_sum_ggx [16][64 *64 *2] |
| const float blue_noise[64 *64][4] |
Definition at line 3507 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_noise_texture(), and eevee_init_util_texture().
| const float bsdf_split_sum_ggx[64 *64 *2] |
Definition at line 5558 of file eevee_lut.c.
Referenced by create_jitter_texture(), and eevee_init_util_texture().
| const float btdf_split_sum_ggx[16][64 *64 *2] |
Definition at line 6585 of file eevee_lut.c.
Referenced by create_jitter_texture(), and eevee_init_util_texture().
| const float ltc_disk_integral[64 *64] |
Definition at line 2991 of file eevee_lut.c.
Referenced by create_jitter_texture(), and eevee_init_util_texture().
| const float ltc_mag_ggx[64 *64 *2] |
Definition at line 2077 of file eevee_lut.c.
Referenced by create_jitter_texture(), and eevee_init_util_texture().
| const float ltc_mat_ggx[64 *64 *4] |
Definition at line 26 of file eevee_lut.c.
Referenced by create_jitter_texture(), and eevee_init_util_texture().