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Blender
V2.93
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#include <BKE_node_ui_storage.hh>
Public Member Functions | |
| NodeTreeEvaluationContext (const Object &object, const ModifierData &modifier) | |
| uint64_t | hash () const |
Friends | |
| bool | operator== (const NodeTreeEvaluationContext &a, const NodeTreeEvaluationContext &b) |
Contains the context necessary to determine when to display settings for a certain node tree that may be used for multiple modifiers and objects. The object name and modifier session UUID are used instead of pointers because they are re-allocated between evaluations.
Definition at line 46 of file BKE_node_ui_storage.hh.
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inline |
Definition at line 52 of file BKE_node_ui_storage.hh.
References ModifierData::session_uuid.
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inline |
Definition at line 58 of file BKE_node_ui_storage.hh.
References blender::get_default_hash_2().
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friend |
Definition at line 63 of file BKE_node_ui_storage.hh.