Blender  V2.93
HashGrid.cpp
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16 
22 #include "HashGrid.h"
23 
24 namespace Freestyle {
25 
27 {
28  if (!_cells.empty()) {
29  for (GridHashTable::iterator it = _cells.begin(); it != _cells.end(); it++) {
30  Cell *cell = (*it).second;
31  delete cell;
32  }
33  _cells.clear();
34  }
35 
36  Grid::clear();
37 }
38 
39 void HashGrid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
40 {
41  Grid::configure(orig, size, nb);
42 }
43 
44 } /* namespace Freestyle */
Class to define a cell grid surrounding the bounding box of the scene.
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition: btDbvt.cpp:52
virtual void configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
Definition: Grid.cpp:110
virtual void clear()
Definition: Grid.cpp:94
GridHashTable _cells
Definition: HashGrid.h:102
virtual void configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
Definition: HashGrid.cpp:39
virtual void clear()
Definition: HashGrid.cpp:26
inherits from class Rep
Definition: AppCanvas.cpp:32