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Blender
V2.93
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#include <kernel_types.h>
Public Attributes | |
| PathState | state [BSSRDF_MAX_HITS] |
| int | num_rays |
| struct Ray | rays [BSSRDF_MAX_HITS] |
| float3 | throughputs [BSSRDF_MAX_HITS] |
| struct PathRadianceState | L_state [BSSRDF_MAX_HITS] |
Definition at line 1095 of file kernel_types.h.
| struct PathRadianceState SubsurfaceIndirectRays::L_state[BSSRDF_MAX_HITS] |
Definition at line 1101 of file kernel_types.h.
| int SubsurfaceIndirectRays::num_rays |
Definition at line 1098 of file kernel_types.h.
Referenced by kernel_path_integrate().
| struct Ray SubsurfaceIndirectRays::rays[BSSRDF_MAX_HITS] |
Definition at line 1098 of file kernel_types.h.
| PathState SubsurfaceIndirectRays::state[BSSRDF_MAX_HITS] |
Definition at line 1096 of file kernel_types.h.
| float3 SubsurfaceIndirectRays::throughputs[BSSRDF_MAX_HITS] |
Definition at line 1101 of file kernel_types.h.