Blender  V2.93
gl_vertex_array.hh
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19 
24 #pragma once
25 
26 #include "glew-mx.h"
27 
28 #include "GPU_batch.h"
29 #include "gl_shader_interface.hh"
30 
31 namespace blender {
32 namespace gpu {
33 
34 namespace GLVertArray {
35 
36 void update_bindings(const GLuint vao,
37  const GPUBatch *batch,
38  const ShaderInterface *interface,
39  const int base_instance);
40 
41 void update_bindings(const GLuint vao,
42  const uint v_first,
43  const GPUVertFormat *format,
44  const ShaderInterface *interface);
45 
46 } // namespace GLVertArray
47 
48 } // namespace gpu
49 } // namespace blender
unsigned int uint
Definition: BLI_sys_types.h:83
GPUBatch
Definition: GPU_batch.h:93
GPUBatch * batch
Definition: drawnode.c:3779
format
Definition: logImageCore.h:47
void update_bindings(const GLuint vao, const GPUBatch *batch, const ShaderInterface *interface, const int base_instance)