Blender
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intern
cycles
blender
blender_texture.h
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/*
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* Copyright 2011-2015 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __BLENDER_TEXTURE_H__
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#define __BLENDER_TEXTURE_H__
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#include "
blender/blender_sync.h
"
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#include <stdlib.h>
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CCL_NAMESPACE_BEGIN
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void
point_density_texture_space
(
BL::Depsgraph
&b_depsgraph,
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BL::ShaderNodeTexPointDensity &b_point_density_node,
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float3
&loc,
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float3
&
size
);
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CCL_NAMESPACE_END
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#endif
/* __BLENDER_TEXTURE_H__ */
Depsgraph
struct Depsgraph Depsgraph
Definition:
DEG_depsgraph.h:51
blender_sync.h
point_density_texture_space
CCL_NAMESPACE_BEGIN void point_density_texture_space(BL::Depsgraph &b_depsgraph, BL::ShaderNodeTexPointDensity &b_point_density_node, float3 &loc, float3 &size)
Definition:
blender_texture.cpp:39
size
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition:
btDbvt.cpp:52
CCL_NAMESPACE_END
#define CCL_NAMESPACE_END
Definition:
kernel_compat_cuda.h:23
CCL_NAMESPACE_BEGIN
Definition:
blender_python.cpp:54
float3
Definition:
sky_float3.h:34
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