Blender  V2.93
blender_texture.h
Go to the documentation of this file.
1 /*
2  * Copyright 2011-2015 Blender Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef __BLENDER_TEXTURE_H__
18 #define __BLENDER_TEXTURE_H__
19 
20 #include "blender/blender_sync.h"
21 #include <stdlib.h>
22 
24 
26  BL::ShaderNodeTexPointDensity &b_point_density_node,
27  float3 &loc,
28  float3 &size);
29 
31 
32 #endif /* __BLENDER_TEXTURE_H__ */
struct Depsgraph Depsgraph
Definition: DEG_depsgraph.h:51
CCL_NAMESPACE_BEGIN void point_density_texture_space(BL::Depsgraph &b_depsgraph, BL::ShaderNodeTexPointDensity &b_point_density_node, float3 &loc, float3 &size)
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition: btDbvt.cpp:52
#define CCL_NAMESPACE_END