Blender  V2.93
DNA_simulation_types.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
21 #pragma once
22 
23 #include "DNA_ID.h"
24 #include "DNA_customdata_types.h"
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 typedef struct Simulation {
31  ID id;
32  struct AnimData *adt; /* animation data (must be immediately after id) */
33 
34  /* This nodetree is embedded into the data block. */
36 
38  char _pad[4];
40 
41 /* Simulation.flag */
42 enum {
43  SIM_DS_EXPAND = (1 << 0),
44 };
45 
46 #ifdef __cplusplus
47 }
48 #endif
ID and Library types, which are fundamental for sdna.
@ SIM_DS_EXPAND
struct Simulation Simulation
unsigned int uint32_t
Definition: stdint.h:83
Definition: DNA_ID.h:273
struct AnimData * adt
struct bNodeTree * nodetree