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blender
makesdna
DNA_simulation_types.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "
DNA_ID.h
"
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#include "
DNA_customdata_types.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
struct
Simulation
{
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ID
id
;
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struct
AnimData
*
adt
;
/* animation data (must be immediately after id) */
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/* This nodetree is embedded into the data block. */
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struct
bNodeTree
*
nodetree
;
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uint32_t
flag
;
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char
_pad
[4];
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}
Simulation
;
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/* Simulation.flag */
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enum
{
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SIM_DS_EXPAND
= (1 << 0),
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};
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#ifdef __cplusplus
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}
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#endif
DNA_ID.h
ID and Library types, which are fundamental for sdna.
DNA_customdata_types.h
SIM_DS_EXPAND
@ SIM_DS_EXPAND
Definition:
DNA_simulation_types.h:43
Simulation
struct Simulation Simulation
uint32_t
unsigned int uint32_t
Definition:
stdint.h:83
AnimData
Definition:
DNA_anim_types.h:1083
ID
Definition:
DNA_ID.h:273
Simulation
Definition:
DNA_simulation_types.h:30
Simulation::_pad
char _pad[4]
Definition:
DNA_simulation_types.h:38
Simulation::adt
struct AnimData * adt
Definition:
DNA_simulation_types.h:32
Simulation::flag
uint32_t flag
Definition:
DNA_simulation_types.h:37
Simulation::nodetree
struct bNodeTree * nodetree
Definition:
DNA_simulation_types.h:35
Simulation::id
ID id
Definition:
DNA_simulation_types.h:31
bNodeTree
Definition:
DNA_node_types.h:426
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