Blender  V2.93
reconstruction_scale.cc
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20 
22 #include "libmv/logging/logging.h"
23 
24 namespace libmv {
25 
29 
30  // Calculate center of the mass of all cameras.
31  Vec3 cameras_mass_center = Vec3::Zero();
32  for (int i = 0; i < all_cameras.size(); ++i) {
33  cameras_mass_center += all_cameras[i].t;
34  }
35  cameras_mass_center /= all_cameras.size();
36 
37  // Find the most distant camera from the mass center.
38  double max_distance = 0.0;
39  for (int i = 0; i < all_cameras.size(); ++i) {
40  double distance = (all_cameras[i].t - cameras_mass_center).squaredNorm();
41  if (distance > max_distance) {
42  max_distance = distance;
43  }
44  }
45 
46  if (max_distance == 0.0) {
47  LG << "Cameras position variance is too small, can not rescale";
48  return;
49  }
50 
51  double scale_factor = 1.0 / sqrt(max_distance);
52 
53  // Rescale cameras positions.
54  for (int i = 0; i < all_cameras.size(); ++i) {
55  int image = all_cameras[i].image;
57  camera->t = camera->t * scale_factor;
58  }
59 
60  // Rescale points positions.
61  for (int i = 0; i < all_points.size(); ++i) {
62  int track = all_points[i].track;
64  point->X = point->X * scale_factor;
65  }
66 }
67 
68 } // namespace libmv
sqrt(x)+1/max(0
vector< ProjectivePoint > AllPoints() const
Returns all points.
vector< ProjectiveCamera > AllCameras() const
Returns all cameras.
ProjectivePoint * PointForTrack(int track)
Returns a pointer to the point corresponding to track.
ProjectiveCamera * CameraForImage(int image)
Returns a pointer to the camera corresponding to image.
const ProjectiveReconstruction & reconstruction
Definition: intersect.cc:198
#define LG
void EuclideanScaleToUnity(EuclideanReconstruction *reconstruction)
Eigen::Vector3d Vec3
Definition: numeric.h:106
ccl_device_inline float distance(const float2 &a, const float2 &b)