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Blender
V2.93
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#include <overlay_private.h>
Public Attributes | |
| struct GPUFrameBuffer * | overlay_default_fb |
| struct GPUFrameBuffer * | overlay_line_fb |
| struct GPUFrameBuffer * | overlay_color_only_fb |
| struct GPUFrameBuffer * | overlay_in_front_fb |
| struct GPUFrameBuffer * | overlay_line_in_front_fb |
| struct GPUFrameBuffer * | outlines_prepass_fb |
| struct GPUFrameBuffer * | outlines_resolve_fb |
Definition at line 43 of file overlay_private.h.
| struct GPUFrameBuffer* OVERLAY_FramebufferList::outlines_prepass_fb |
Definition at line 49 of file overlay_private.h.
Referenced by OVERLAY_outline_draw(), and OVERLAY_outline_init().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::outlines_resolve_fb |
Definition at line 50 of file overlay_private.h.
Referenced by OVERLAY_outline_draw(), and OVERLAY_outline_init().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::overlay_color_only_fb |
Definition at line 46 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_init(), and OVERLAY_draw_scene().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::overlay_default_fb |
Definition at line 44 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_init(), OVERLAY_draw_scene(), OVERLAY_edit_curve_draw(), OVERLAY_edit_lattice_draw(), OVERLAY_edit_mesh_draw(), OVERLAY_edit_particle_draw(), OVERLAY_edit_text_draw(), OVERLAY_paint_draw(), OVERLAY_pose_draw(), and OVERLAY_xray_depth_copy().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::overlay_in_front_fb |
Definition at line 47 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_cache_finish(), OVERLAY_antialiasing_start(), OVERLAY_draw_scene(), OVERLAY_edit_mesh_draw(), and OVERLAY_paint_draw().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::overlay_line_fb |
Definition at line 45 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_init(), OVERLAY_antialiasing_start(), and OVERLAY_draw_scene().
| struct GPUFrameBuffer* OVERLAY_FramebufferList::overlay_line_in_front_fb |
Definition at line 48 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_cache_finish(), OVERLAY_draw_scene(), and OVERLAY_pose_draw().