Blender  V2.93
blender::compositor::RenderLayersAlphaProg Member List

This is the complete list of members for blender::compositor::RenderLayersAlphaProg, including all inherited members.

addInputSocket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center)blender::compositor::NodeOperationprotected
addOutputSocket(DataType datatype)blender::compositor::NodeOperationprotected
deinitExecution() overrideblender::compositor::RenderLayersProgvirtual
deinitializeTileData(rcti *, void *)blender::compositor::NodeOperationinlinevirtual
deinitMutex()blender::compositor::NodeOperationprotected
determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)blender::compositor::NodeOperationvirtual
determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) overrideblender::compositor::RenderLayersProgprotectedvirtual
doInterpolation(float output[4], float x, float y, PixelSampler sampler)blender::compositor::RenderLayersProgprotected
executeOpenCL(OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *)blender::compositor::NodeOperationinlinevirtual
executeOpenCLRegion(OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *)blender::compositor::NodeOperationinlinevirtual
executePixel(float output[4], int x, int y, void *)blender::compositor::NodeOperationinlineprotectedvirtual
executePixelFiltered(float[4], float, float, float[2], float[2])blender::compositor::NodeOperationinlineprotectedvirtual
executePixelSampled(float output[4], float x, float y, PixelSampler sampler) overrideblender::compositor::RenderLayersAlphaProgvirtual
executeRegion(rcti *, unsigned int)blender::compositor::NodeOperationinlinevirtual
flagsblender::compositor::NodeOperationprotected
get_flags() constblender::compositor::NodeOperationinline
get_id() constblender::compositor::NodeOperationinline
get_name() constblender::compositor::NodeOperationinline
getHeight() constblender::compositor::NodeOperationinline
getInputBuffer()blender::compositor::RenderLayersProginlineprotected
getInputMemoryBuffer(MemoryBuffer **)blender::compositor::NodeOperationinlinevirtual
getInputOperation(unsigned int inputSocketindex)blender::compositor::NodeOperationprotected
getInputSocket(unsigned int index)blender::compositor::NodeOperation
getInputSocketReader(unsigned int inputSocketindex)blender::compositor::NodeOperationprotected
getLayerId() constblender::compositor::RenderLayersProginline
getMetaData() overrideblender::compositor::RenderLayersProgvirtual
getNumberOfInputSockets() constblender::compositor::NodeOperationinline
getNumberOfOutputSockets() constblender::compositor::NodeOperationinline
getOutputSocket(unsigned int index=0)blender::compositor::NodeOperation
getRenderPriority() constblender::compositor::NodeOperationinlinevirtual
getScene() constblender::compositor::RenderLayersProginline
getViewName()blender::compositor::RenderLayersProginline
getWidth() constblender::compositor::NodeOperationinline
initExecution() overrideblender::compositor::RenderLayersProgvirtual
initializeTileData(rcti *)blender::compositor::NodeOperationinlinevirtual
initMutex()blender::compositor::NodeOperationprotected
isActiveViewerOutput() constblender::compositor::NodeOperationinlinevirtual
isBraked() constblender::compositor::NodeOperationinline
isOutputOperation(bool) constblender::compositor::NodeOperationinlinevirtual
lockMutex()blender::compositor::NodeOperationprotected
m_elementsizeblender::compositor::RenderLayersProgprotected
m_heightblender::compositor::NodeOperationprotected
m_inputBufferblender::compositor::RenderLayersProgprotected
m_layerIdblender::compositor::RenderLayersProgprotected
m_passNameblender::compositor::RenderLayersProgprotected
m_rdblender::compositor::RenderLayersProgprotected
m_sceneblender::compositor::RenderLayersProgprotected
m_viewNameblender::compositor::RenderLayersProgprotected
m_widthblender::compositor::NodeOperationprotected
NodeOperation()blender::compositor::NodeOperationprotected
read(float result[4], int x, int y, void *chunkData)blender::compositor::NodeOperationinline
readFiltered(float result[4], float x, float y, float dx[2], float dy[2])blender::compositor::NodeOperationinline
readSampled(float result[4], float x, float y, PixelSampler sampler)blender::compositor::NodeOperationinline
RenderLayersAlphaProg(const char *passName, DataType type, int elementsize)blender::compositor::RenderLayersAlphaProginline
RenderLayersProg(const char *passName, DataType type, int elementsize)blender::compositor::RenderLayersProg
set_id(const int id)blender::compositor::NodeOperationinline
set_name(const std::string name)blender::compositor::NodeOperationinline
setbNodeTree(const bNodeTree *tree)blender::compositor::NodeOperationinline
setComplex(bool complex)blender::compositor::NodeOperationinlineprotected
setHeight(unsigned int height)blender::compositor::NodeOperationinlineprotected
setLayerId(short layerId)blender::compositor::RenderLayersProginline
setRenderData(const RenderData *rd)blender::compositor::RenderLayersProginline
setResolution(unsigned int resolution[2])blender::compositor::NodeOperationinline
setResolutionInputSocketIndex(unsigned int index)blender::compositor::NodeOperation
setScene(Scene *scene)blender::compositor::RenderLayersProginline
setViewName(const char *viewName)blender::compositor::RenderLayersProginline
setWidth(unsigned int width)blender::compositor::NodeOperationinlineprotected
unlockMutex()blender::compositor::NodeOperationprotected
updateDraw()blender::compositor::NodeOperationinline
~NodeOperation()blender::compositor::NodeOperationinlinevirtual