59 #define REDRAW_FRAME_AVERAGE 8
struct ScreenAnimData ScreenAnimData
@ ANIMPLAY_FLAG_USE_NEXT_FRAME
struct ScreenFrameRateInfo ScreenFrameRateInfo
#define REDRAW_FRAME_AVERAGE
AZScrollDirection direction
double lagging_frame_count
float redrawtimes_fps[REDRAW_FRAME_AVERAGE]