#include <OpenImageIO/paramlist.h>
#include <OpenImageIO/typedesc.h>
#include <OpenImageIO/ustring.h>
Go to the source code of this file.
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| CCL_NAMESPACE_BEGIN static constexpr OIIO_NAMESPACE_USING TypeDesc | TypeFloat2 (TypeDesc::FLOAT, TypeDesc::VEC2) |
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| static constexpr TypeDesc | TypeRGBA (TypeDesc::FLOAT, TypeDesc::VEC4, TypeDesc::COLOR) |
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| static constexpr TypeDesc | TypeFloatArray4 (TypeDesc::FLOAT, TypeDesc::SCALAR, TypeDesc::NOSEMANTICS, 4) |
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◆ TypeFloat2()
| CCL_NAMESPACE_BEGIN static constexpr OIIO_NAMESPACE_USING TypeDesc TypeFloat2 |
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TypeDesc::FLOAT |
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TypeDesc::VEC2 |
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staticconstexpr |
Referenced by AttributeSet::add(), Attribute::add_with_weight(), attr_create_generic(), attr_create_subd_uv_map(), attr_create_uv_map(), Attribute::Attribute(), Attribute::data_sizeof(), emit_attribute_map_entry(), get_object_attribute(), get_primitive_attribute(), Attribute::get_uv_tiles(), update_attribute_element_size(), update_device_flags_attribute(), and GeometryManager::update_osl_attributes().
◆ TypeFloatArray4()
| static constexpr TypeDesc TypeFloatArray4 |
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TypeDesc::FLOAT |
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TypeDesc::SCALAR |
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TypeDesc::NOSEMANTICS |
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◆ TypeRGBA()
| static constexpr TypeDesc TypeRGBA |
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TypeDesc::FLOAT |
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TypeDesc::VEC4 |
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TypeDesc::COLOR |
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staticconstexpr |