Blender  V2.93
kernel_split_avx2.cpp
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1 /*
2  * Copyright 2011-2014 Blender Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /* Optimized CPU kernel entry points. This file is compiled with AVX2
18  * optimization flags and nearly all functions inlined, while kernel.cpp
19  * is compiled without for other CPU's. */
20 
21 #define __SPLIT_KERNEL__
22 
23 #include "util/util_optimization.h"
24 
25 #ifndef WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
26 # define KERNEL_STUB
27 #else
28 /* SSE optimization disabled for now on 32 bit, see bug T36316. */
29 # if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
30 # define __KERNEL_SSE__
31 # define __KERNEL_SSE2__
32 # define __KERNEL_SSE3__
33 # define __KERNEL_SSSE3__
34 # define __KERNEL_SSE41__
35 # define __KERNEL_AVX__
36 # define __KERNEL_AVX2__
37 # endif
38 #endif /* WITH_CYCLES_OPTIMIZED_KERNEL_AVX2 */
39 
40 #include "kernel/kernel.h"
41 #define KERNEL_ARCH cpu_avx2