Blender
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source
blender
compositor
nodes
COM_RenderLayersNode.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "
COM_Node.h
"
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#include "
COM_RenderLayersProg.h
"
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#include "
DNA_node_types.h
"
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struct
Render
;
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namespace
blender::compositor
{
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class
RenderLayersNode
:
public
Node
{
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public
:
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RenderLayersNode
(
bNode
*editorNode);
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void
convertToOperations
(
NodeConverter
&converter,
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const
CompositorContext
&
context
)
const override
;
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private
:
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void
testSocketLink(
NodeConverter
&converter,
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const
CompositorContext
&
context
,
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NodeOutput
*
output
,
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RenderLayersProg
*operation,
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Scene
*
scene
,
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int
layerId,
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bool
is_preview)
const
;
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void
testRenderLink(
NodeConverter
&converter,
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const
CompositorContext
&
context
,
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Render
*re)
const
;
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void
missingSocketLink(
NodeConverter
&converter,
NodeOutput
*
output
)
const
;
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void
missingRenderLink(
NodeConverter
&converter)
const
;
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};
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}
// namespace blender::compositor
COM_Node.h
COM_RenderLayersProg.h
DNA_node_types.h
output
#define output
blender::compositor::CompositorContext
Overall context of the compositor.
Definition:
COM_CompositorContext.h:37
blender::compositor::NodeConverter
Definition:
COM_NodeConverter.h:43
blender::compositor::NodeOutput
NodeOutput are sockets that can send data/input.
Definition:
COM_Node.h:258
blender::compositor::Node
Definition:
COM_Node.h:42
blender::compositor::RenderLayersNode
RenderLayersNode.
Definition:
COM_RenderLayersNode.h:32
blender::compositor::RenderLayersNode::RenderLayersNode
RenderLayersNode(bNode *editorNode)
Definition:
COM_RenderLayersNode.cc:30
blender::compositor::RenderLayersNode::convertToOperations
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
Definition:
COM_RenderLayersNode.cc:162
blender::compositor::RenderLayersProg
Definition:
COM_RenderLayersProg.h:36
scene
Scene scene
Definition:
deg_eval_copy_on_write.cc:120
blender::compositor
Definition:
COM_defines.h:21
blender::compositor::context
cl_context context
Definition:
COM_WorkScheduler.cc:90
Render
Definition:
render_types.h:70
Scene
Definition:
DNA_scene_types.h:1684
bNode
Definition:
DNA_node_types.h:212
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