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Blender
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28 #ifdef XR_USE_PLATFORM_WIN32
29 # define WIN32_LEAN_AND_MEAN
35 #ifdef XR_USE_GRAPHICS_API_D3D10
38 #ifdef XR_USE_GRAPHICS_API_D3D11
41 #ifdef XR_USE_GRAPHICS_API_D3D12
45 # include <GL/glxew.h>
48 #include <openxr/openxr.h>
49 #include <openxr/openxr_platform.h>