17 #ifndef __BLENDER_VIEWPORT_H__
18 #define __BLENDER_VIEWPORT_H__
22 #include "RNA_blender_cpp.h"
33 bool use_scene_lights;
34 float studiolight_rotate_z;
35 float studiolight_intensity;
36 float studiolight_background_alpha;
37 ustring studiolight_path;
43 const bool custom_viewport_parameters()
const;
Read Guarded memory(de)allocation.
PassType update_viewport_display_passes(BL::SpaceView3D &b_v3d, vector< Pass > &passes)
static PassType get_viewport_display_render_pass(BL::SpaceView3D &b_v3d)
#define CCL_NAMESPACE_END