|
Blender
V2.93
|
#include <node_intern.h>
Public Attributes | |
| struct bNodeLinkDrag * | next |
| struct bNodeLinkDrag * | prev |
| ListBase | links |
| bool | from_multi_input_socket |
| int | in_out |
| struct bNodeLink * | last_picked_multi_input_socket_link |
| struct bNode * | last_node_hovered_while_dragging_a_link |
Definition at line 50 of file node_intern.h.
| bool bNodeLinkDrag::from_multi_input_socket |
Definition at line 58 of file node_intern.h.
Referenced by node_link_init(), and node_link_modal().
| int bNodeLinkDrag::in_out |
Definition at line 59 of file node_intern.h.
Referenced by node_link_find_socket(), and node_link_init().
| struct bNode* bNodeLinkDrag::last_node_hovered_while_dragging_a_link |
Temporarily stores the last hovered socket for multi-input socket operator. Store it to recalculate sorting after it is no longer hovered.
Definition at line 66 of file node_intern.h.
Referenced by node_link_find_socket(), node_link_init(), and pick_link().
| struct bNodeLink* bNodeLinkDrag::last_picked_multi_input_socket_link |
Temporarily stores the last picked link from multi-input socket operator.
Definition at line 62 of file node_intern.h.
Referenced by pick_input_link_by_link_intersect().
| ListBase bNodeLinkDrag::links |
Definition at line 57 of file node_intern.h.
Referenced by node_link_cancel(), node_link_exit(), node_link_find_socket(), node_link_init(), and pick_link().
| struct bNodeLinkDrag* bNodeLinkDrag::next |
Definition at line 51 of file node_intern.h.
| struct bNodeLinkDrag * bNodeLinkDrag::prev |
Definition at line 51 of file node_intern.h.