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Blender
V2.93
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#include "node_composite_util.h"Go to the source code of this file.
Functions | |
| static void | node_composit_init_despeckle (bNodeTree *UNUSED(ntree), bNode *node) |
| void | register_node_type_cmp_despeckle (void) |
Variables | |
| static bNodeSocketTemplate | cmp_node_despeckle_in [] |
| static bNodeSocketTemplate | cmp_node_despeckle_out [] |
Definition at line 37 of file node_composite_despeckle.c.
References node.
Referenced by register_node_type_cmp_despeckle().
| void register_node_type_cmp_despeckle | ( | void | ) |
Definition at line 43 of file node_composite_despeckle.c.
References CMP_NODE_DESPECKLE, cmp_node_despeckle_in, cmp_node_despeckle_out, cmp_node_type_base(), NODE_CLASS_OP_FILTER, node_composit_init_despeckle(), NODE_PREVIEW, node_type_init(), node_type_socket_templates(), and nodeRegisterType().
Referenced by registerCompositNodes().
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Definition at line 27 of file node_composite_despeckle.c.
Referenced by register_node_type_cmp_despeckle().
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Definition at line 32 of file node_composite_despeckle.c.
Referenced by register_node_type_cmp_despeckle().