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Blender
V2.93
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#include "render/bake.h"#include "render/buffers.h"#include "render/integrator.h"#include "render/mesh.h"#include "render/object.h"#include "render/shader.h"#include "render/stats.h"#include "util/util_foreach.h"Go to the source code of this file.
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| static CCL_NAMESPACE_BEGIN int | aa_samples (Scene *scene, Object *object, ShaderEvalType type) |
| static int | shader_type_to_pass_filter (ShaderEvalType type, int pass_filter) |
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Definition at line 29 of file bake.cpp.
References Scene::integrator, node, scene, shader(), SHADER_EVAL_NORMAL, SHADER_EVAL_ROUGHNESS, SHADER_EVAL_UV, and type.
Referenced by brush_painter_curve_mask_new(), dynamic_paint_create_uv_surface_direct_cb(), dynamic_paint_create_uv_surface_neighbor_cb(), dynamicPaint_createUVSurface(), BlenderSync::get_session_params(), and NODE_DEFINE().
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Definition at line 53 of file bake.cpp.
References BAKE_FILTER_AO, BAKE_FILTER_COLOR, BAKE_FILTER_DIFFUSE, BAKE_FILTER_DIRECT, BAKE_FILTER_GLOSSY, BAKE_FILTER_INDIRECT, BAKE_FILTER_TRANSMISSION, SHADER_EVAL_AO, SHADER_EVAL_COMBINED, SHADER_EVAL_DIFFUSE, SHADER_EVAL_GLOSSY, SHADER_EVAL_SHADOW, SHADER_EVAL_TRANSMISSION, and type.
Referenced by BakeManager::set().