Blender  V2.93
Classes | Typedefs | Enumerations | Functions
BKE_bvhutils.h File Reference
#include "BLI_bitmap.h"
#include "BLI_kdopbvh.h"
#include "BLI_threads.h"

Go to the source code of this file.

Classes

struct  BVHTreeFromEditMesh
 
struct  BVHTreeFromMesh
 
struct  BVHTreeFromPointCloud
 

Typedefs

typedef struct BVHTreeFromEditMesh BVHTreeFromEditMesh
 
typedef struct BVHTreeFromMesh BVHTreeFromMesh
 
typedef enum BVHCacheType BVHCacheType
 
typedef struct BVHTreeFromPointCloud BVHTreeFromPointCloud
 

Enumerations

enum  BVHCacheType {
  BVHTREE_FROM_VERTS , BVHTREE_FROM_EDGES , BVHTREE_FROM_FACES , BVHTREE_FROM_LOOPTRI ,
  BVHTREE_FROM_LOOPTRI_NO_HIDDEN , BVHTREE_FROM_LOOSEVERTS , BVHTREE_FROM_LOOSEEDGES , BVHTREE_FROM_EM_VERTS ,
  BVHTREE_FROM_EM_EDGES , BVHTREE_FROM_EM_LOOPTRI , BVHTREE_MAX_ITEM
}
 

Functions

BVHTreebvhtree_from_editmesh_verts (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_editmesh_verts_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *mask, int verts_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_mesh_verts_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const int verts_num, const bool vert_allocated, const BLI_bitmap *mask, int verts_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_editmesh_edges (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_editmesh_edges_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_mesh_edges_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const bool vert_allocated, const struct MEdge *edge, const int edges_num, const bool edge_allocated, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_mesh_faces_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const bool vert_allocated, const struct MFace *face, const int numFaces, const bool face_allocated, const BLI_bitmap *mask, int faces_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_editmesh_looptri (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_editmesh_looptri_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *mask, int looptri_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_mesh_looptri_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const bool vert_allocated, const struct MLoop *mloop, const bool loop_allocated, const struct MLoopTri *looptri, const int looptri_num, const bool looptri_allocated, const BLI_bitmap *mask, int looptri_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreeBKE_bvhtree_from_mesh_get (struct BVHTreeFromMesh *data, struct Mesh *mesh, const BVHCacheType bvh_cache_type, const int tree_type)
 
BVHTreeBKE_bvhtree_from_editmesh_get (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const int tree_type, const BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
void free_bvhtree_from_editmesh (struct BVHTreeFromEditMesh *data)
 
void free_bvhtree_from_mesh (struct BVHTreeFromMesh *data)
 
float bvhtree_ray_tri_intersection (const BVHTreeRay *ray, const float m_dist, const float v0[3], const float v1[3], const float v2[3])
 
float bvhtree_sphereray_tri_intersection (const BVHTreeRay *ray, float radius, const float m_dist, const float v0[3], const float v1[3], const float v2[3])
 
BVHTreeBKE_bvhtree_from_pointcloud_get (struct BVHTreeFromPointCloud *data, const struct PointCloud *pointcloud, const int tree_type)
 
void free_bvhtree_from_pointcloud (struct BVHTreeFromPointCloud *data)
 
bool bvhcache_has_tree (const struct BVHCache *bvh_cache, const BVHTree *tree)
 
struct BVHCachebvhcache_init (void)
 
void bvhcache_free (struct BVHCache *bvh_cache)
 

Typedef Documentation

◆ BVHCacheType

typedef enum BVHCacheType BVHCacheType

◆ BVHTreeFromEditMesh

Struct that stores basic information about a BVHTree built from a edit-mesh.

◆ BVHTreeFromMesh

Struct that stores basic information about a BVHTree built from a mesh.

◆ BVHTreeFromPointCloud

Enumeration Type Documentation

◆ BVHCacheType

Enumerator
BVHTREE_FROM_VERTS 
BVHTREE_FROM_EDGES 
BVHTREE_FROM_FACES 
BVHTREE_FROM_LOOPTRI 
BVHTREE_FROM_LOOPTRI_NO_HIDDEN 
BVHTREE_FROM_LOOSEVERTS 
BVHTREE_FROM_LOOSEEDGES 
BVHTREE_FROM_EM_VERTS 
BVHTREE_FROM_EM_EDGES 
BVHTREE_FROM_EM_LOOPTRI 
BVHTREE_MAX_ITEM 

Definition at line 89 of file BKE_bvhutils.h.

Function Documentation

◆ BKE_bvhtree_from_editmesh_get()

BVHTree* BKE_bvhtree_from_editmesh_get ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
const int  tree_type,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ BKE_bvhtree_from_mesh_get()

BVHTree* BKE_bvhtree_from_mesh_get ( struct BVHTreeFromMesh data,
struct Mesh mesh,
const BVHCacheType  bvh_cache_type,
const int  tree_type 
)

Builds or queries a bvhcache for the cache bvhtree of the request type.

Definition at line 1413 of file bvhutils.c.

References BKE_mesh_runtime_looptri_ensure(), BKE_mesh_runtime_looptri_len(), BLI_assert, BLI_bvhtree_get_tree_type(), Mesh_Runtime::bvh_cache, bvhcache_find(), BVHTREE_FROM_EDGES, BVHTREE_FROM_EM_EDGES, BVHTREE_FROM_EM_LOOPTRI, BVHTREE_FROM_EM_VERTS, BVHTREE_FROM_FACES, BVHTREE_FROM_LOOPTRI, BVHTREE_FROM_LOOPTRI_NO_HIDDEN, BVHTREE_FROM_LOOSEEDGES, BVHTREE_FROM_LOOSEVERTS, bvhtree_from_mesh_edges_ex(), bvhtree_from_mesh_edges_setup_data(), bvhtree_from_mesh_faces_ex(), bvhtree_from_mesh_faces_setup_data(), bvhtree_from_mesh_looptri_ex(), bvhtree_from_mesh_looptri_setup_data(), bvhtree_from_mesh_verts_ex(), bvhtree_from_mesh_verts_setup_data(), BVHTREE_FROM_VERTS, BVHTREE_MAX_ITEM, data, Mesh_Runtime::eval_mutex, free_bvhtree_from_mesh(), looptri_no_hidden_map_get(), loose_edges_map_get(), loose_verts_map_get(), Mesh::medge, MEM_freeN, mesh, Mesh::mface, Mesh::mloop, Mesh::mpoly, Mesh::mvert, NULL, Mesh::runtime, Mesh::totedge, Mesh::totface, Mesh::totpoly, Mesh::totvert, and tree.

Referenced by BKE_mesh_remap_calc_difference_from_mesh(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_polys_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_init_tree(), blender::nodes::bvh_from_mesh(), cloth_build_springs(), deformVerts(), dynamicPaint_paintMesh(), followtrack_project_to_depth_object_if_needed(), get_vert2geom_distance(), harmonic_coordinates_bind(), PE_create_shape_tree(), raycastMesh(), RE_bake_pixels_populate_from_objects(), remap_hair_emitter(), snapMesh(), statvis_calc_intersect(), statvis_calc_thickness(), and surfacedeformBind().

◆ BKE_bvhtree_from_pointcloud_get()

BVHTree* BKE_bvhtree_from_pointcloud_get ( struct BVHTreeFromPointCloud data,
const struct PointCloud pointcloud,
const int  tree_type 
)

◆ bvhcache_free()

void bvhcache_free ( BVHCache bvh_cache)

◆ bvhcache_has_tree()

bool bvhcache_has_tree ( const struct BVHCache bvh_cache,
const BVHTree tree 
)

◆ bvhcache_init()

struct BVHCache* bvhcache_init ( void  )

Definition at line 127 of file bvhutils.c.

References BLI_mutex_init(), MEM_callocN, and BVHCache::mutex.

Referenced by bvhcache_find().

◆ bvhtree_from_editmesh_edges()

BVHTree* bvhtree_from_editmesh_edges ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

◆ bvhtree_from_editmesh_edges_ex()

BVHTree* bvhtree_from_editmesh_edges_ex ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
const BLI_bitmap edges_mask,
int  edges_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
struct BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_editmesh_looptri()

BVHTree* bvhtree_from_editmesh_looptri ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

◆ bvhtree_from_editmesh_looptri_ex()

BVHTree* bvhtree_from_editmesh_looptri_ex ( BVHTreeFromEditMesh data,
BMEditMesh em,
const BLI_bitmap looptri_mask,
int  looptri_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_editmesh_verts()

BVHTree* bvhtree_from_editmesh_verts ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

Builds a bvh tree where nodes are the relevant elements of the given mesh. Configures BVHTreeFromMesh.

The tree is build in mesh space coordinates, this means special care must be made on queries so that the coordinates and rays are first translated on the mesh local coordinates. Reason for this is that bvh_from_mesh_* can use a cache in some cases and so it becomes possible to reuse a BVHTree.

free_bvhtree_from_mesh should be called when the tree is no longer needed.

Definition at line 677 of file bvhutils.c.

References bvhtree_from_editmesh_verts_ex(), data, blender::robust_pred::epsilon, and NULL.

◆ bvhtree_from_editmesh_verts_ex()

BVHTree* bvhtree_from_editmesh_verts_ex ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
const BLI_bitmap mask,
int  verts_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
struct BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_mesh_edges_ex()

BVHTree* bvhtree_from_mesh_edges_ex ( struct BVHTreeFromMesh data,
const struct MVert vert,
const bool  vert_allocated,
const struct MEdge edge,
const int  edges_num,
const bool  edge_allocated,
const BLI_bitmap edges_mask,
int  edges_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
struct BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_mesh_faces_ex()

BVHTree* bvhtree_from_mesh_faces_ex ( struct BVHTreeFromMesh data,
const struct MVert vert,
const bool  vert_allocated,
const struct MFace face,
const int  numFaces,
const bool  face_allocated,
const BLI_bitmap mask,
int  faces_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
struct BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_mesh_looptri_ex()

BVHTree* bvhtree_from_mesh_looptri_ex ( BVHTreeFromMesh data,
const struct MVert vert,
const bool  vert_allocated,
const struct MLoop mloop,
const bool  loop_allocated,
const struct MLoopTri looptri,
const int  looptri_num,
const bool  looptri_allocated,
const BLI_bitmap looptri_mask,
int  looptri_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

Builds a bvh tree where nodes are the looptri faces of the given dm

Note
for editmesh this is currently a duplicate of bvhtree_from_mesh_faces_ex

Definition at line 1270 of file bvhutils.c.

References bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_from_mesh_looptri_create_tree(), bvhtree_from_mesh_looptri_setup_data(), data, blender::robust_pred::epsilon, NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get(), and BKE_mesh_remap_calc_loops_from_mesh().

◆ bvhtree_from_mesh_verts_ex()

BVHTree* bvhtree_from_mesh_verts_ex ( struct BVHTreeFromMesh data,
const struct MVert vert,
const int  verts_num,
const bool  vert_allocated,
const BLI_bitmap mask,
int  verts_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
struct BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_ray_tri_intersection()

float bvhtree_ray_tri_intersection ( const BVHTreeRay ray,
const float  m_dist,
const float  v0[3],
const float  v1[3],
const float  v2[3] 
)

◆ bvhtree_sphereray_tri_intersection()

float bvhtree_sphereray_tri_intersection ( const BVHTreeRay ray,
float  radius,
const float  m_dist,
const float  v0[3],
const float  v1[3],
const float  v2[3] 
)

◆ free_bvhtree_from_editmesh()

void free_bvhtree_from_editmesh ( struct BVHTreeFromEditMesh data)

Frees data allocated by a call to bvhtree_from_mesh_*.

Definition at line 1690 of file bvhutils.c.

References BLI_bvhtree_free(), and data.

Referenced by BKE_bvhtree_from_editmesh_get(), and snap_object_data_editmesh_clear().

◆ free_bvhtree_from_mesh()

void free_bvhtree_from_mesh ( struct BVHTreeFromMesh data)

◆ free_bvhtree_from_pointcloud()

void free_bvhtree_from_pointcloud ( struct BVHTreeFromPointCloud data)

Definition at line 1754 of file bvhutils.c.

References BLI_bvhtree_free(), and data.

Referenced by blender::nodes::attribute_calc_proximity().